Changing startup Music

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NZ-Wanderer
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Changing startup Music

Post by NZ-Wanderer »

A while back someone told me how to change the startup music back to the old original X-rebirth music (From memory it was simply renaming the original to what the new one was and putting it in a music folder in root)

Can some kind soul out there please tell me if this is still the case, and if so, what do I have to rename the file to now to get rid of the new music and go back to the original..
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
UniTrader
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Post by UniTrader »

file libraries/sound library.xml was it:

Code: Select all

<diff>
<replace sel='//sound[@id="music_menu_main_music"]/sample/@start' >music\Alexei Zakharov - X4 Main Menu Theme 03 Nemesis Two</replace>
</diff>

thats for the 2.0 theme, no time to look up the 1.0 theme currently, but i think it should still be in the Game files ;)
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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NZ-Wanderer
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Post by NZ-Wanderer »

Yup, that's what I had to name the first file (1.0 theme) to to get it to play in v2.0 :)
Now all I need to know is what they are calling the v3.0 file, then I can just rename it again :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
UniTrader
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Post by UniTrader »

just make a mod with the code i posted and put in the path& name of the v1.0 theme ;) it is written in such a way that even if the Music is changed in a patch the mod would still work since it doesnt refer the current title music directly, it just replaces it ;)
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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NZ-Wanderer
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Post by NZ-Wanderer »

hmmm, oooooook

Heads over to mod learning threads to see how hard this is going to be :lol:
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
UniTrader
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Post by UniTrader »

ok, just looked through my older backed up Installations, i think you meant this soundtrack:
music\19 Birth of New Era (X Universe)

and in 2.5 it was still present (and i think in 3.0 too, just dont have an extracted version at hand currently to check), so simply changing the path to that like my mod suggestion does should do the trick ;)
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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NZ-Wanderer
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Post by NZ-Wanderer »

well what I did last time was to rename that file (19 Birth of New Era) to (Alexei Zakharov - X4 Main Menu Theme 03 Nemesis Two) and then put it into a "music" folder in root...
But I will go look and see how to make a mod and see if I can do what you suggest :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
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Tamina
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Post by Tamina »

NZ-Wanderer wrote:hmmm, oooooook

Heads over to mod learning threads to see how hard this is going to be :lol:
Don't fear!
It is pretty easy. UniTrader gave you already the code.

You just have to copy it in a new text file, then rename the text file to library.xml and put it in a new folder (or in an existing mod folder) in ..//extensions/[folder]/libraries/sound/libraries.xml

Code: Select all

Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
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NZ-Wanderer
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Post by NZ-Wanderer »

ooo that sounds easy :) - Thank you..
One question tho, you say "library.xml" but then say "libraries.xml" - ummm confused look :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
dez505
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Post by dez505 »

here you are drop this in extentions

https://www.dropbox.com/s/itbda7bi1xr6g ... c.rar?dl=0
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NZ-Wanderer
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Post by NZ-Wanderer »

Thank you, Thank you, everyone.. :)

I now have my favorite start-up track back.. - Lots better than that new one..
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.
UniTrader
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Post by UniTrader »

Tamina wrote:
NZ-Wanderer wrote:hmmm, oooooook

Heads over to mod learning threads to see how hard this is going to be :lol:
Don't fear!
It is pretty easy. UniTrader gave you already the code.

You just have to copy it in a new text file, then rename the text file to library.xml and put it in a new folder (or in an existing mod folder) in ..//extensions/[folder]/libraries/sound/libraries.xml
the file was called "libraries/sound library.xml" (yes, the Space in file Names is confusing when used in text directly ^^
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
birdtable
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Post by birdtable »

My great thanks to dez505 for simplifying something beyond my comprehension....

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