(2.51 ) xenon Now use other ships

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escondido
Posts: 243
Joined: Tue, 27. Dec 05, 01:29
x4

(2.51 ) xenon Now use other ships

Post by escondido »

Hello everyone . my game loks like is broken i dont use any mods at all and have start the game with the patch 2.51 from scratch .

now i have xenon xhips use katana , daito :? :? :?

vídeo link below



https://www.youtube.com/watch?v=qpnYfSd ... e=youtu.be
Ruges
Posts: 76
Joined: Tue, 28. Dec 10, 13:44
x4

Post by Ruges »

The other day I was Gemstone manufactory at the shipyard there geting some ships made. The AI was already building a Bahlor there. So I was building somthing else at the time. I had just goten done puting crew in a ship I had just ordered when I noticed a giant space battle. Before I could fly over and see what was going on a Bahlor was dead. I looked at the shipyard and indeed it was no longer producing one.

What I suspect what happened (since this was early on in the campaign) was the PMC build a ship at the HOA shipyard. And since the two are at war at this point in time they blew the ship up once it was complete. But since I did not see who owned the bahlor I could not confirm so I left it at that.

After seeing your video it looks to me that this shipyard is producing ships for people who ever are in the system at time. even if they are at war with them.
escondido
Posts: 243
Joined: Tue, 27. Dec 05, 01:29
x4

Post by escondido »

well i have start this new game with the option=» aspiring merchant...

so no idea wath i have to do next... in the folder uidata i se a lot of erros messages like this

(
["message"]="Error: 88651.418640 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413846279.000000,},
[529.000000]={
["gamestart"]=38.000000,
["message"]="Error: 89629.000179 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413847260.000000,},
[396.000000]={
["gamestart"]=38.000000,
["message"]="Error: 88732.851566 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413846360.000000,},
[537.000000]={
["gamestart"]=38.000000,
["message"]="Error: 89675.017820 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413847306.000000,},
[978.000000]={
["gamestart"]=106.000000,
["message"]="Error: [Movie.LoadFormat] File videos/logo_publisher.mkv: avformat_open_input = -2",
["timestamp"]=1414568816.000000,},
[392.000000]={
["gamestart"]=38.000000,
["message"]="Error: 88709.581210 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413846337.000000,},
[545.000000]={
["gamestart"]=38.000000,
["message"]="Error: 89725.944812 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413847357.000000,},
[986.000000]={
["gamestart"]=110.000000,
["message"]="Error: c:\\dev\\x4_hotfix\\X4\\universe\\traffic.cpp(4366): Trade mass traffic 3489 got stuck at time 224373.345013 - setting end time manually to clean it up [Matthias]\
(version: 2.51 - Code revision: 187332)",
["timestamp"]=1414575736.000000,},
[404.000000]={
["gamestart"]=38.000000,
["message"]="Error: 88789.591393 - 371571 Sucellus got stuck waiting for transition",
["timestamp"]=1413846417.000000,}, )


need some help here please :cry:
ArtilleryWhore
Posts: 68
Joined: Mon, 18. Nov 13, 15:04
x4

Post by ArtilleryWhore »

cant help u with the 2nd bit.

but as for xenon using other factions ships... idk if that's a bug or intended.

TECHNICALLY... from a cannon point of view, the xenon can infect ships computers and take them over if their anti xenon software is outdated, or just plain don't have any.. the xenon even hijacked half the PMC's war fleet.

in any case, i kinda think its an interesting addition, so long as such ships remain uncommon or rare, and you still have plenty of standard xenon to fight.
User avatar
Sandalpocalypse
Posts: 4447
Joined: Tue, 2. Dec 03, 22:28
x4

Post by Sandalpocalypse »

Were these mission spawns or what?

It's not clear from the video, though it looks like not.

The ships also have command:None which is odd. Do you have a lot of command:None ai ships around?

Do not worry about those uidata errors they dont mean anything really.
Irrational factors are clearly at work.
CBJ
EGOSOFT
EGOSOFT
Posts: 54316
Joined: Tue, 29. Apr 03, 00:56
x4

Post by CBJ »

The output you're seeing may just be patching info, but I suggest you perform a file verification on the game in the Steam client to ensure your installation hasn't got corrupted somehow.
escondido
Posts: 243
Joined: Tue, 27. Dec 05, 01:29
x4

Post by escondido »

just do that ..also unnistal and instal the game again and the problema still remain - also my fps drop alot in the last days . if need i can upload my save for the devs see if there are some uses on my saves or can repair it...

no this is not from a mission the ships stil there for a long time do nothing
also i have destroyed a xenon k with the comand atack object in this case is a mining ship but no weapons fire

its a pain to star gain..my 4ª time

:( :(
ty for the quick replay
Ruges
Posts: 76
Joined: Tue, 28. Dec 10, 13:44
x4

Post by Ruges »

The ships are from the shipyard. They spawn and get stuck in the gate. You can see this happen at other shipyards when they get stuck in the signs.
Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 8074
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp »

Although you have a fresh install, have you used mods before and if so, did you deleted the extensions directory if it remained after the uninstall? Some mods can get left behind across a re-installation.
escondido
Posts: 243
Joined: Tue, 27. Dec 05, 01:29
x4

Post by escondido »

no, no mods on this build so far .. from the beginning
i go play a bit more se if a see another bug

:wink:

ty for all the help ;-)
Luke0086
Posts: 262
Joined: Wed, 3. Sep 14, 19:51

Post by Luke0086 »

I have encountered a situation where there was a raiding party in Albion, but one of the ships was a fighter M (a xenon ship). But it wasn't xenon, and when I was shooting it down, the pilot made an announcement about taking fire / needing help etc.

So basically I think this is what you experienced but the other way round!
Nagittchi
Posts: 454
Joined: Fri, 15. Jul 11, 01:44
x4

Post by Nagittchi »

Yeah I just got this bug... except its from No Limits. This all stemmed from the Diplomatic Aid chain (which is also buggy as hell - I have 5 NL Hesus doing nothing Command:None).

This came after returning from a Patrol mission, suddenly all these random NL ships spawned... even a NL Xenon M lol.

http://i.imgur.com/JWoc82w.jpg

This is vanilla - so wherever this bug is coming from its from Egosoft's end. Probably Patrol or those Sweep Areas Then Transport missions.


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