Hi rboerdijk
I had stop playing the game shortly after 2.50 rc10 do to too many crashes without mods and less with mods but some of the mods should be incorporated into the game and made to work better or upgraded to make it more like the game it should be.
In my past playing i found the game dull and tedious with out and more enjoyable with mods.
list below.
Capital ships Bridge (A must for the game but needs to be different for each type of ship class)
Lost weapons (yes we need more choices of weapons)
improved missiles
Xenon Hunt + Capture Xenon Destroyer (why was these left out of the game)
Dock Autosave (A must)
Explore & Salvage (Yes needed)
fasterships
LR_Scanner_Duration (The ping should be auto and continuous when switched on)
mis_hotengines (Needs changing like Cap ship main engines on 1 km away from stations so as to not burn the station)
Weapon Overhaul Project (all weapons need beefing up)
SkunkTurrets (And why not)
speedy delivery (All ships need to be faster)
UTFactionLogos + Player ID logos (Yes and coloured for each faction Like Green=player, Blue=HOA, Orange=PMC, Yellow=ROC, Red=Pirates & Xenon etc.
And the skunk need to be cleaned up or add a clean and paint system to the engineers or add docking crews for this purpose.
There are others but these are the best and need to be looked into.
Some of these mods i've used and some i've never got to see in use do to the main game crashes and they do work to a point like lost weapons that did work fully at my last play some of the weapons were missing.
Removed from 'repro cases' thread
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Please re-read the opening post by rboerdijk before posting in this topic again. It is neither the place for general tech support nor for a wish list of mods you would like to see incorporated into the game.