Wrong place, wrong station... Oops.
Is there any way to remove an existing, in this case partly built station? Or move it from Omicron to Albion?
[QUESTION] can i move or remove my station via save-editing... Or a mod?
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Not sure, i have been wondering about this myself.
You could perhaps buy another CV and build on a new location to figure out new position data, but i'm sure you would need the station node to be moved to another zone as well. Additionally, there are cross referenced event ID all over the saved data structures, so this could be tough job doing it via editing save files.
Maybe a macro to destroy the selected player station, and you just add some money back to your account afterwards would be easier.
You could perhaps buy another CV and build on a new location to figure out new position data, but i'm sure you would need the station node to be moved to another zone as well. Additionally, there are cross referenced event ID all over the saved data structures, so this could be tough job doing it via editing save files.
Maybe a macro to destroy the selected player station, and you just add some money back to your account afterwards would be easier.
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i think you can simply move the Parts from one Buildspot to another one since the Connections for built Stations are inside the buildspot Connections - just cut them from the undesired spot and past them into the wanted Spot (may be necesary to add a station there before the unused slots appear in the Save, not sure)
first step would be to find the Station in the Save (either rename it or look for the macro which is owned by the player)
next find the Buildspot you want - first locate the Zone Node and then find the buildconnection inside it where you want the Station (i have a zonelist at home which maps zone macro names to the actual zones, but currenntly no access to it, so if you neeed it ask - i will post it then
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last cut everything inside the buildconnection from the first step and then paste it inside the one from the second step
first step would be to find the Station in the Save (either rename it or look for the macro which is owned by the player)
next find the Buildspot you want - first locate the Zone Node and then find the buildconnection inside it where you want the Station (i have a zonelist at home which maps zone macro names to the actual zones, but currenntly no access to it, so if you neeed it ask - i will post it then

last cut everything inside the buildconnection from the first step and then paste it inside the one from the second step
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
