Users of keyboard + mouse only need not read on.
Those that remain I assume are enjoying using an xbox controller (or similar) in the game.
So this is a request to the Developers for a couple of things that would make using the controller more user functional:
1. Fix target next enemy & target closest enemy functions - they just have never worked on a controller, damned annoying.
2. With more and more functions added I propose that one button could be dedicated like the shift key on the keyboard, i.e. provides a second function for other keys. This could be an example of how it would work...
http://imgur.com/cTq4QXX
I'm sure you'll all agree with the first point, how does the second sound?
Controller Targeting Bugs + Improvements
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Controller Targeting Bugs + Improvements
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[BUG + IMPROVEMENT] Controller
Original post is here... <Merged. Alan Phipps> ... but I'm posting it as a bug, since it is one, and no-one 'official' recognised the issue in the above thread. It's been an issue since those targeting functions were added.
Second part of that page has a suggestion for providing more functionality for the controller as well.
Second part of that page has a suggestion for providing more functionality for the controller as well.
Win10 Home 64-bit, Intel i7-9750H @ 2.6GHz. NVidia GeForce RTX 2070 (8 GB). 16 GB ram.