Question about CAG/CLS

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Tairaa
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Question about CAG/CLS

Post by Tairaa »

I can manually sell wares to EQs that don't stock that particular ware, enabling me to sell an inifnite amount of wares that I've got my complex building. My CAG, however, will not do so and thus I have a complex with about a dozen wares NOT being produced on account of capacity having been reached. I was under the impression that I could set up a CLS to do this, but I've been unable to figure out how, I've tried and tried to no avail.

Am I mistaken? Do I HAVE to manually trade wares that EQ docks don't stock? Thanks in advance for the help! :)
Alan Phipps
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Post by Alan Phipps »

In X3AP or X3TC? Moving to Universe gameplay forum.
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ancienthighway
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Post by ancienthighway »

I can't think of any wares that can be produced in a bought station that can't be sold in an equipment dock, military outpost, or trading dock. That's not to say there isn't any though. Not all equipment docks stock the same missiles and lasers. Those of the same race pretty much stock the same wares, but different races stock different ones. If you have a weapon that is built in a Paranid station, chances are a Paranid EQD or MO will stock it. A shield stocked by a Split station? Check Split EQDs. A MK2 drone or freight drone? Check Teladi trading posts.

An easy way to find where to sell your missiles and weapons is to set up a CLS2 trader with a high ranked pilot to BUY them.
Rather than manually selecting waypoints, use Generate Waypoints, set a sector in the middle of the map, with a range of 25. A list of way points, up to the maximum number of way points your pilot can service, where you can buy that ware is then generated pretty much covering the entire universe. Edit the list to sell rather than buy, reduce the number of way points to what you think is needed, then repeat for the next item.

Once you do this for each of those "unsellable" wares, any that didn't have waypoints generated for must be sold manually. Collect them at the factory with a ship running CLS2, and sell them when it is convenient for you.
Timsup2nothin
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Post by Timsup2nothin »

You can use manual trade run, set for infinite repetitions by using negative one for number of trips, to sell goods to docks that do not stock the goods. Make sure you limit the amount the ship will sell to the maximum the dock will buy in a single transaction. If the ship has more on board than the single transaction amount it will fail to process.
Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
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Tairaa
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Post by Tairaa »

Thanks everyone. It's AP.

Ancient highway-
For instance, my complex produces firefly missiles. In Cloudbase southeast, where my complex is situated, the EQ dock doesn't stock firefly missiles so my CAG wont sell them. I, however, can sell them just fine. Which is perfect because if a station doesn't stock, say, fireflies, I can sell an infinite amount of them. So with CLS 2 (Which is external, right?) I can make him sell to EQ docks, how does he do with handling multiple wares at the same time? Every time I ever use CLS I've always been under the impression that having a CLS handle multiple wares is a recipe for disaster.

Tims-
I'll fiddle with manual trade runs next time I play too.


Thank you all, sorry for posting in wrong forum I was having trouble making a new thread here.
ancienthighway
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Post by ancienthighway »

If you want to sell multiple types of goods at one time, then I think you are pretty much stuck with manual trades. Set up a CLS2 trader to collect the wares, then periodically send it off to the EQD. That being said, it wouldn't surprise me if Tim has a trick up his sleeve for that.
OniGanon
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Post by OniGanon »

From what I remember, your SELLING ship needs the Trade System Extension to use the infinite Manual Trade Run trick.
Timsup2nothin
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Post by Timsup2nothin »

OniGanon wrote:From what I remember, your SELLING ship needs the Trade System Extension to use the infinite Manual Trade Run trick.
Agreed.
Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress

HEY! AP!! That's new!!!
Masterik
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Post by Masterik »

Tairaa wrote:Thanks everyone. It's AP.

Ancient highway-
For instance, my complex produces firefly missiles. In Cloudbase southeast, where my complex is situated, the EQ dock doesn't stock firefly missiles so my CAG wont sell them. I, however, can sell them just fine. Which is perfect because if a station doesn't stock, say, fireflies, I can sell an infinite amount of them. So with CLS 2 (Which is external, right?) I can make him sell to EQ docks, how does he do with handling multiple wares at the same time? Every time I ever use CLS I've always been under the impression that having a CLS handle multiple wares is a recipe for disaster.

Tims-
I'll fiddle with manual trade runs next time I play too.


Thank you all, sorry for posting in wrong forum I was having trouble making a new thread here.
Yeah if the ware isnt sold by default in the EQ dock the ware dont appear in CaG or CLS, like other people said you need to use manual trade runs option, and limit how many you are going to sell because in my case the EQ dock dont buy more than 410 wasp missile for trade, so i filled the ship with ore and give it enough space for 400 missiles.

i asked the same thing here http://forum.egosoft.com/viewtopic.php? ... c&start=75
Vim Razz
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Post by Vim Razz »

Tairaa wrote: For instance, my complex produces firefly missiles. In Cloudbase southeast, where my complex is situated, the EQ dock doesn't stock firefly missiles so my CAG wont sell them. I, however, can sell them just fine. Which is perfect because if a station doesn't stock, say, fireflies, I can sell an infinite amount of them. So with CLS 2 (Which is external, right?) I can make him sell to EQ docks,
You don't use CLS2 for this, you use the "Manual Trade Run" command which is provided by Trade Command Software Mk1 (pre-installed on all TS class ships, but you'll need to buy it if you want to use a fighter to sell), and set the "number of repetitions" to -1 for infinite looping.

You'll need to be docked at the target EQ dock with a few of the items you intend to trade in your own cargo while setting up the trader, I think.
how does he do with handling multiple wares at the same time? Every time I ever use CLS I've always been under the impression that having a CLS handle multiple wares is a recipe for disaster.
If you want CLS2 to handle multiple wares with one ship, then you do it by "reserving" a portion of the ship's cargo for each ware you want to move -- otherwise it's cargo will eventually get jammed up with whatever ware it can sell/unload the least of.

You "reserve" cargo space for each ware by using "manual up to" the reserved cargo space (instead of loading max or a fixed amount) whenever loading that ware. (never when selling! otherwise you'll run into this problem.)

Good luck!

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