Am I mistaken? Do I HAVE to manually trade wares that EQ docks don't stock? Thanks in advance for the help!

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Agreed.OniGanon wrote:From what I remember, your SELLING ship needs the Trade System Extension to use the infinite Manual Trade Run trick.
Yeah if the ware isnt sold by default in the EQ dock the ware dont appear in CaG or CLS, like other people said you need to use manual trade runs option, and limit how many you are going to sell because in my case the EQ dock dont buy more than 410 wasp missile for trade, so i filled the ship with ore and give it enough space for 400 missiles.Tairaa wrote:Thanks everyone. It's AP.
Ancient highway-
For instance, my complex produces firefly missiles. In Cloudbase southeast, where my complex is situated, the EQ dock doesn't stock firefly missiles so my CAG wont sell them. I, however, can sell them just fine. Which is perfect because if a station doesn't stock, say, fireflies, I can sell an infinite amount of them. So with CLS 2 (Which is external, right?) I can make him sell to EQ docks, how does he do with handling multiple wares at the same time? Every time I ever use CLS I've always been under the impression that having a CLS handle multiple wares is a recipe for disaster.
Tims-
I'll fiddle with manual trade runs next time I play too.
Thank you all, sorry for posting in wrong forum I was having trouble making a new thread here.
You don't use CLS2 for this, you use the "Manual Trade Run" command which is provided by Trade Command Software Mk1 (pre-installed on all TS class ships, but you'll need to buy it if you want to use a fighter to sell), and set the "number of repetitions" to -1 for infinite looping.Tairaa wrote: For instance, my complex produces firefly missiles. In Cloudbase southeast, where my complex is situated, the EQ dock doesn't stock firefly missiles so my CAG wont sell them. I, however, can sell them just fine. Which is perfect because if a station doesn't stock, say, fireflies, I can sell an infinite amount of them. So with CLS 2 (Which is external, right?) I can make him sell to EQ docks,
If you want CLS2 to handle multiple wares with one ship, then you do it by "reserving" a portion of the ship's cargo for each ware you want to move -- otherwise it's cargo will eventually get jammed up with whatever ware it can sell/unload the least of.how does he do with handling multiple wares at the same time? Every time I ever use CLS I've always been under the impression that having a CLS handle multiple wares is a recipe for disaster.