Suggestion for auto-trader/miner mods
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Suggestion for auto-trader/miner mods
Dunno if this is feasible or even a new suggestion but would somehow adding Alpha Quadrant zone (Maelstrom) to the logic for Devoid Clime sector (OL) be any good? If OL want to keep growing their wheat there next to the gate, it seems a shame to exclude it from player-owned, OL auto-traders.
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The ai ability to cross gates top trade is kind of uniform, ie you trade cluster wide or give it the extra X gates to cross. If OL based traders were allowed to go to maelstrom they automatically get access to DeVries too. Also the gate pileups with npc traders being gate aware start with player in zone.
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I'm playing (testing) with a similar feature that arose from the fact that I'm at war with the PMC resulting inevitably with one of my Galaxy Traders getting killed in Albion.
Hence testing atm a sector/zone preference list rather than a preset sector/cluster/galaxy range. Still struggling with the level restriction. To apply it to the max distance between any zone listed seems one way but may be not optimum.
Any thoughts in this matter are appreciated.
Cheers Euclid
Hence testing atm a sector/zone preference list rather than a preset sector/cluster/galaxy range. Still struggling with the level restriction. To apply it to the max distance between any zone listed seems one way but may be not optimum.
Any thoughts in this matter are appreciated.
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
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That ‘limitation’ sounds like it has the potential for a nice anti-PMC and plot-friendly mod. Maybe simpler than the approach you’re investigating, euclid?YorrickVander wrote:If OL based traders were allowed to go to maelstrom they automatically get access to DeVries too.
Sector Trader
Cluster Trader
Neighbourhood Trader, for your friendly neighbourhood freedom fighter.
Galaxy Trader
Started in OL, it makes money, supports DV economy and doesn’t die in Wrecksville.
Whereas starting in DV gives a Galaxy Trader that won't spend time getting wheat from Maelstrom, if that has overall efficiency advantages (?).
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It's not a bad idea, unfortunately it would also cut off transcend mods space and future official clusters that didn't connect to OL. I'd quite like a blacklist for YAT too, tinkering with ideas that are workable with my limited lua skills, but nothing concrete yet.
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Split irritate visiting pilot with strange vocal patterns.
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