I was messing with the interiors and docking bays and found some stuff which looked interesting for me. Maybe it was posted before but I never saw it. Could bring some thoughts about possible mods in the future.
The Cave: http://youtu.be/8mRsC7V3Ky8
The Maze: http://youtu.be/tfUiJVtE1uo
Walking on the ship's surface (Titurel in the video): http://youtu.be/HJNmTG7NfZ8
Walking pilots - nothing special, just platform looks more real: http://youtu.be/3UVMpaSGtd4
Found when exploring
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Cave: looks to me like it was planned for some Landmarks (Core Dig; Lonely Giant) - i wonder if these rooms are actually used somewhere...
Maze: looks to me like some modeller was bored.. was that you, lino?

Walking on Ship: did you put the Ship Macro inside the Platform Macro? because the outside world is handled like BG only when on a Platform (Platform parts are always visible, even if they are logically behind Ship Structures)
Walking People: better dont use that Platform itself.. it is loooonng obselote and perhaps filled your debuglog with depraction warnings. But i think it may be of use when making own ones ^^
Maze: looks to me like some modeller was bored.. was that you, lino?


Walking on Ship: did you put the Ship Macro inside the Platform Macro? because the outside world is handled like BG only when on a Platform (Platform parts are always visible, even if they are logically behind Ship Structures)
Walking People: better dont use that Platform itself.. it is loooonng obselote and perhaps filled your debuglog with depraction warnings. But i think it may be of use when making own ones ^^
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

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@UniTrader - Walking on Ship - just changed dockingbay ref macro from interiors_rooms_dockingbay_repairdock_macro to some other. Docked to it, and dropped from it onto the ship's surface. Usually engine brings me back into the Skunk when I go outside allowed zone, but this time it failed to bring me back so I had some time to wonder around. Reminded of the some ending chapter from Mass Effect. I wish I had a functioning gun and enemies.
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The Pilots walking around is realy intresting to me.
X4 Advert Redesign : https://www.nexusmods.com/x4foundations/mods/899
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
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I have seen the pilots walking around after I installed 5 star and populate station mod. I think the pilots walking on ships ( newly built or capped ) are the new crew added when you land, I have seen their Icons without bodies where the crew should be.
And where the hell did you find the cave or the maze? is that a mod?
And where the hell did you find the cave or the maze? is that a mod?
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Plans.....Mmmmmm Brend is a cylon , I allways knew itTamina wrote:This and what you have found in the capital ship bridge thread makes me think XR is still going to see many features in the future.
They have plaaaaans o.o
X4 Advert Redesign : https://www.nexusmods.com/x4foundations/mods/899
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
Split Voice Overhaul : https://www.nexusmods.com/x4foundations/mods/598
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