Idea for Ships capture.

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JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
x3

Idea for Ships capture.

Post by JESS 246 »

Hi All.

Why is it so hard to capture a ship 8 or more marines some elite against 3 crew no brainer there.

Maybe add a SFM's special forces marines all rounders (Fly,defend,repair & guard) and a lot pricer that you can beam aboard a ship via a flypass and they can capture the ship without any damage and fly it to safety till you recrew and get the SFM's back.

Yes destroy turrets to protect boarding crews and why not disable engines/jump drive with the mining laser causing a overheat and shutting them down and why not capture the crew maybe the defence officer get killed in action the rest can under guard repair the ship then fly to safety where you replace crew and get the marines back and either execute the capture crew or hand them over to friendly forces for a reward. latter if you're short of money.

And as in previous X-games the marines helped repair, defend and fly maybe in this game as well and i know something was mentioned on this marines part but incorporating it in with guarding and forcing prisoners to work for you till you replace or for hand over reward.

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