[2.0] Products gone after station expansion

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Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

[2.0] Products gone after station expansion

Post by Scoob »

Hi all,

Well, I just added some storage to my Plot URV forge as it was FULL of Refined Metal just waiting for my Construction Shop to finish.

Storage module complete, ALL Refined Metals GONE. Lovely.

A saved game would show NO Refined Metal on board, so not sure of the value there.

I think this may have been reported previously? It does ring a bell but I thought it'd been addressed.

Scoob.
Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Seems somewhat random this.

I reverted to an older save, ordered one of my ships to buy some of the produced Refined Metals. This appeared to stop them disappearing when the module was completed.

Testing further & monitoring stock levels.

Scoob.
Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Urgh...I missed it when it happned. I took about 10k Refined Metal off myself, station had 10k left. Pottered around for a while capturing ships, check the station and it's all gone again.

Note: station set to not trade with anyone, other than me of course. It has only one ships working for it, a miner, so isn't selling it elsewhere.

Very odd!

Scoob.
Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Hi again,

I just checked my save file, to see if that would shed any light on things now it's happened again. Oddly, there are multiple trades listed that I did NOT do:

Code: Select all

<orders>
<trade id="[0x2479]" buyer="[0x2b5c1]" ware="refinedmetals" price="172" amount="6250">
<seller container="[0x2b51f]" entity="[0x2b533]"/>
<source class="production"/>
<restrictions faction="player"/>
</trade>
<trade id="[0x469c]" buyer="[0x2b5c1]" ware="refinedmetals" price="178" amount="1574">
<seller container="[0x2b51f]" entity="[0x2b533]"/>
<source class="production"/>
<restrictions faction="player"/>
</trade>
<trade id="[0x474d]" buyer="[0x2b5c1]" ware="refinedmetals" price="179" amount="257">
<seller container="[0x2b51f]" entity="[0x2b533]"/>
<source class="production"/>
<restrictions faction="player"/>
</trade>
<trade id="[0x491a]" buyer="[0x2b5c1]" ware="refinedmetals" price="184" amount="257">
<seller container="[0x2b51f]" entity="[0x2b533]"/>
<source class="production"/>
<restrictions faction="player"/>
</trade>
<trade id="[0x4a14]" buyer="[0x2b5c1]" ware="refinedmetals" price="184" amount="257">
<seller container="[0x2b51f]" entity="[0x2b533]"/>
<source class="production"/>
<restrictions faction="player"/>
</trade>
</orders>
To be clear, I only ever issued ONE order to buy ~10k Refined Metal from this station. NO other orders have been issued by me. My Construction Shop, that needs Refined Metals, has no ships assigned other than a Fedhelm, which is happily gathering Ore for me in another Zone.

Checking back, after I reloaded and tried again, I had about 18k Refined Metal in this station, I bought ~10k, so the 8k that went "missing" could be explained by these rogue trades.

I plan to save-edit to restore my missing produce, and delete these rogue trades to see if they happen again.

Note: could my Construction Shop somehow be incorrectly reserving stock? The listed "buyer" in the trades above (0x2b5c1) IS my Construction Shop. Either way, the wares appear to be missing (not in storage) rather than no trade offer, if you see what I mean.

FYI here is the save game, I've NOT made any edits at this time, so it shows the true game state with the wares "missing" and the odd trades I listed above.

Scoob.
Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Ok, one final update this evening...

I assigned a Rahanas (Bulk) to the Construction Shop - it now has the ability to buy Refined Metal from my Stage 1 (+ Storage) Plot URV Forge.

It went to buy some, but just picked up the 244 in stock, not the 8,000+ that the Construction Shop had "reserved". Note, I did NOT save edit in the end, as I wanted to see how this turns out. So far, over 8k of Refined Metal Lost.

This is a pretty frustrating bug, hours of game time in production gone.

Scoob.
TheDeliveryMan
Posts: 884
Joined: Sat, 10. Dec 11, 03:10
x4

Post by TheDeliveryMan »

Where are your stations located? If they are in the same zone then these trades are probably mass traffic trades.

I suspect there's either something wrong with these mass traffic trades, or they take way too long to arrive at the destination.
Scoob
Posts: 11203
Joined: Thu, 27. Feb 03, 22:28
x4

Post by Scoob »

Masstraffic trades? Shouldn't be anything like that. Also, the save clearly shows that it's my Construction Shop making the trade orders, but that's wrong too, because it had no ability to trade.

Nope, it's a bug. For whatever reason my Construction Shop with NO ship assigned to it, is somehow buying or reserving the produce of my URV Forge (JUST Refined Metal remember) yet pays no money for it, has no ships to collect it, yet the wares still disappear.

If it keeps happening I'll have no option but to save-edit a load of replacement Refined Metals on one of my ships. I waited many game hours for the Refined Metal leveled to build up, so I'd be prepared when my Construction Shop started producing RMP.

The thing is, I spotted this because I was aware of stock levels. How many times has one of my stations "sold out" prevously only for it to be due to this bug? No wonder certain of my stations would forver run out of money!

Unfortunately, this bug does mean station managemet is broken currently, even if the bug doesn't occur all the time or isn't noticed.

Hopefully ES can look at my save & identify what the issue is.

Scoob.
TheDeliveryMan
Posts: 884
Joined: Sat, 10. Dec 11, 03:10
x4

Post by TheDeliveryMan »

Scoob wrote:Masstraffic trades? Shouldn't be anything like that. Also, the save clearly shows that it's my Construction Shop making the trade orders, but that's wrong too, because it had no ability to trade.
Well, Managers of player stations run the script 'trade.station.player' which in turn runs 'trade.station'. The station buys resources from other stations in the same zone, just like the station itself was an automated freighter. It doesn't need a dedicated ship for this because stations in the same zone are connected by the masstraffic network.

Nope, it's a bug. For whatever reason my Construction Shop with NO ship assigned to it, is somehow buying or reserving the produce of my URV Forge (JUST Refined Metal remember) yet pays no money for it, has no ships to collect it, yet the wares still disappear.
I fully agree with you!

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