[1.30RC6] Narcotics production cycle too long

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Santi
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[1.30RC6] Narcotics production cycle too long

Post by Santi »

My new game (around 20 hours) is developing an acute shortage of Narcotics, went to investigate and the production cycle was at over 20 hours for the Med dispensaries in Periodic Blasting and Sinister Poem.

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A por ellos que son pocos y cobardes
Helian
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Post by Helian »

As I know, this time - 21h is not the time for production cycle. This is for how long your station has the necessary resources for don't-stop production. At least other my station shows exactly this. Try to expand details once more, you should see 2 lines - production cycle and time for available resources. And below lines with all needed resources.
Scoob
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Post by Scoob »

What Helian said. You need to click on the Narcotics Lab line and press "4" for details to get the actual production run breakdown. Even then, it only gives production / resource consumption per hour, not per-cycle which would be useful.

Scoob.
Helian
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Post by Helian »

In details it gives production time per cycle.
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This first line - cycle:
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Santi
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Post by Santi »

Oh I see now. Anyway looks like everybody is on drugs on my game

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Was watching offers and 170 units were put for sale, but got taken in a blink of an eye.
A por ellos que son pocos y cobardes

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