[1.30RC6] Bad time to be stuck in an convo with NPCs

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Sparky Sparkycorp
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[1.30RC6] Bad time to be stuck in an convo with NPCs

Post by Sparky Sparkycorp »

Scenario:
- You’ve just captured a ship and dropped off the spare crew in the Skunk.
- You want to assign it to a different ship in a different sector to get it to jump out when able.
- You start the convo and then something new appears and starts attacking you.

Problem:
- We have to sit there, stuck looking at two NPCs chat to each other, while getting shot and without being able to pilot our ship.
- It’s frustrating and potentially lethal to hear that your shields and equipment start to fail.

Solution:
Please let us skip this conversation and regain our ability to fly our ship. Or alternatively, please let the convo play out in the background after letting us revert back to being able to fly our ship when the attack warning is triggered.
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Terre
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Post by Terre »

1.30 has been released, moving tech. support.

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