Whenever i capture a ship the engineer doesn't seem to repair it's hull/components even though it has construction drones to spare.
Looking through the save file it seems the engineer on the captured ship is using the "engineer.player" script instead of "engineer.ai". An old bug and one that had been fixed before i believe.
Fixing this line on the save file brings repairs back to working order.
[1.30 RC6] Engineer not repairing ship. Using wrong engineer script.
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What version did you start this game with? I had a similar issue as reported with http://forum.egosoft.com/viewtopic.php?t=364858 on a 1.25 HF1 save game, but when I restarted a game with 1.30 RC3, the issue was no longer there.
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