New start plot game with latest patch, seems to be still a fuel shortage problem. As this picture shows, ships stacking again and all them have no or very little fuel.
http://i.imgur.com/yjKRzHk.jpg?1
1.24 still a fuel shortage problem,
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1.24 still a fuel shortage problem,
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Asus Tuf A17 Ryzen 7 - 4800h, GTX 1660ti, 16mb ram, ssd drive. win 11.
Asus Tuf A17 Ryzen 7 - 4800h, GTX 1660ti, 16mb ram, ssd drive. win 11.
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ships trade unoptimal - they do jump and trade with very small quanity of wares(100-200) and do jump again.
the fix of bug will be linked to another problem - most of reinforced metal plating factories in omicron do have small offer for buying chemicals and medical equipment (around 200), they almost stopped production because of that bug.
the fix of bug will be linked to another problem - most of reinforced metal plating factories in omicron do have small offer for buying chemicals and medical equipment (around 200), they almost stopped production because of that bug.
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rene6740 wrote:+ the fuel recharge fac in gemstone manufacture is out of fuel cells too. Thats over 70 Freighters in waiting line to buy fuel cells in those two zones.
yes that's where the screenshot I posted is taken from. Needs fixing as this is what is ruining the economy.
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Asus Tuf A17 Ryzen 7 - 4800h, GTX 1660ti, 16mb ram, ssd drive. win 11.
Asus Tuf A17 Ryzen 7 - 4800h, GTX 1660ti, 16mb ram, ssd drive. win 11.
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well i noticed when i was waiting in buried treasure for my freighters to trade that npc freighter piling up there too (because they lack fuel cells). As long as i stay in the zone more and more freighters waiting there. When i leave the zone and come back later, almost all freighters are gone. Seems like they are using jump drive faster if you're not in zone. Might be wrong with this, but thats how it looks for me.
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Not sure if this is real problem
Hi Nosscar
I'm not sure if the production rate is the real problem. I have my own refuelling fac which always has a queue but manages to keep up with demand.However when I ask my freighters, either in squad or owned by another fac, with cells in the station they still refuse to refuel.
I do concede that there is always long queues at the refuelling stations but is this really the problem why our own ships cannot refuel for jumps.
I'm not sure if the production rate is the real problem. I have my own refuelling fac which always has a queue but manages to keep up with demand.However when I ask my freighters, either in squad or owned by another fac, with cells in the station they still refuse to refuel.
I do concede that there is always long queues at the refuelling stations but is this really the problem why our own ships cannot refuel for jumps.
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Re: Not sure if this is real problem
Well if the Fuel Stations (NPC ones he didnt told anything about own fuel fac) is out of fuel cells there is no way for your own ships to refuel. I noticed thhis when i got a message from one of my freighters having insufficient fuel. I told him to refuel. First he moved to Wrecksville fuel fac. No refuel because of no fuel cells available. After that he moved to gemstone manufacture fuel fac. Same thing. He basically wasted 1hour moving between those to fuel fac (no fuel cells = 1 jump takes like 20min) My guess is, that player owned freighter dont wait in the queue anyway.corbyspencer1 wrote:Hi Nosscar
I'm not sure if the production rate is the real problem. I have my own refuelling fac which always has a queue but manages to keep up with demand.However when I ask my freighters, either in squad or owned by another fac, with cells in the station they still refuse to refuel.
I do concede that there is always long queues at the refuelling stations but is this really the problem why our own ships cannot refuel for jumps.