it already had enough

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lokavidhi
Posts: 24
Joined: Sun, 29. Dec 13, 20:35
x3tc

it already had enough

Post by lokavidhi »

Well ... after playing the game for a while , gradually brewing anger over whether all implemented. Sorry for my English as it is not my native language. I just played until the last game picking waited update. yes update solve the problem with some moments of the game , but the game was not and is not, like everything in order to put my mind around this. I will not say that I paid for the game and so on , which of us did testers for our money is missed. But it would be updated by any game , but as there was not. Well start from the beginning :
1. control of the ship - probably one of the most important aspects of the game .
               hopping through the menu enter - this can of course to be measured and used to, but the lack of hotkeys for frequently used functions is very inconvenient .
2 . Trade - here are a bunch of problems .
        list of products - it's convenient , and logical, but event of a utility from the lists of goods etopolny insanity , even in our time can buy anything from any one in the world , the Internet and other forms of communication still who did not cancel , and what we need to fly around the station every we can say 15 minutes (as some products simply disappear after leaving the station ) thought that if the area is your radar station with all change, but not as a commodity disappears and disappears , then the sense of all the shopping and radar instrument on ship.
         to be honest, the list of commodities generally not as convenient and goods that need your goods stations and the universe in a heap .
        hang ships is generally a separate topic of conversation ,
          revealed some reasons hovering ships
              number of commands if the three here as lucky and behave like a ship ( even taking into account that the captain it is not very bad)
                next reason commanded the ship to buy or sell it is that they do not accept and it hangs until until the demand for this product though it is not always about the reports , and more about the message from the ship , a ship is not a problem too, but when two of getting a few dozen and everyone is trying to tell me that he had any problems , and then just a question as I have to find because there is no message in either the name or the name of the ship , and the ship's name several dozen rahanas , yes it clearly as promised to look and think )))
             Well, another reason not present consumption , why even that heap of ships which are already among the general stations still tells you that it does not have fuel - this is complete nonsense and agony messages. that an hour of the game begins to enrage , but the way here and the way to develop in Zen Buddhism teaches tolerance and inner peace )))
                build stations ... Well, here too many gaps , a constant error , the architect does not want to build as his opinion on the construction site have some ships ( except traffic although there no nothing )
       broken station are defeated in the game visually trough, but for the architect all okay , everything is 100 percent , and it turns out that the stations were also broken as a result of the emergence of problems in the body of the enemy ships station , can not even be repaired.
 about trade and construction can talk a lot and for a long time , but this can somehow to be measured . but that really is not clear that the following

rename ships - so I understand according to the developers it is very difficult to do ?
commands for ships - I can not even tell his big ships , not attack or guard and so on.
medium and small ships , they all somehow fell for the player.
 it turns out that there is no sense at all to play the game after the story , and the story quite sluggish especially the war with xenon.
no sense to build ships to develop trade ... but just no sense at all in the game ...
this is my opinion ... and once again I am sorry for the English .
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Terre
Moderator (English)
Moderator (English)
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Joined: Mon, 19. Dec 05, 21:23
x4

Post by Terre »

Not a technical support issue.
Cyraga
Posts: 37
Joined: Wed, 6. Nov 13, 03:31

Post by Cyraga »

Silly customer. Wanting to:

- Rename ships
- Command those ships effectively
- Trade efficiently and painlessly

All working as intended, better luck next time!

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