[mod] Hyperjump engine (sort of autopilot)

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

losthart2611
Posts: 22
Joined: Fri, 27. Dec 13, 01:04

[mod] Hyperjump engine (sort of autopilot)

Post by losthart2611 »

Yisha tinkered with the Albion Skunk and managed to create a hyper-jump engine.

It allows the Albion Skunk to jump between zones in sector and cluster.
The engine is not powerful enough to jump between clusters so Gate travel is still required.
Also every jump will leave the Albion Skunk without shields.
The next jump will require the shield to be reloaded to at least 90%.

It has two modes Manuel (every jump has to be initiated by Ren Otani) and Automatic (Yisha will do the flying, but Ren still has to fly trough gates and reinitialize the hyper-jump once on the other side)

-------------------------------------------------------------------------------------------------------------------------------------------
This mod is based on code by mad_joker and euclid
-------------------------------------------------------------------------------------------------------------------------------------------

link: http://www.nexusmods.com/xrebirth/mods/347/?
Last edited by losthart2611 on Sat, 28. Dec 13, 21:24, edited 1 time in total.
notter
Posts: 19
Joined: Fri, 13. Jul 12, 01:02
x3ap

Post by notter »

link o the files?

nvm, its at nexus..
User avatar
eMYNOCK
Moderator (DevNet)
Moderator (DevNet)
Posts: 2061
Joined: Thu, 21. Aug 03, 10:37
x4

Post by eMYNOCK »

notter wrote:link o the files?

nvm, its at nexus..
link would still be nice for anyone who just reads the topic and is searching a LINK in the opening post. :roll:

cheers
MynoCorp Technologies - We build it, you're stuck with it.
losthart2611
Posts: 22
Joined: Fri, 27. Dec 13, 01:04

Post by losthart2611 »

eMYNOCK wrote:
notter wrote:link o the files?

nvm, its at nexus..
link would still be nice for anyone who just reads the topic and is searching a LINK in the opening post. :roll:

cheers
indeed it would so I just added it
DarthVain
Posts: 845
Joined: Mon, 2. Jun 03, 11:53
x3tc

Post by DarthVain »

Great job..

Now if the Gate travel could become obsolete than it would be awesome.
Another one bites the dust!!

DarthVain

Return to “X Rebirth - Scripts and Modding”