[Q] Command Line scripting

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Frumph
Posts: 302
Joined: Wed, 20. Nov 13, 03:12
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[Q] Command Line scripting

Post by Frumph »

You can define a key to open up a command line box input.

Is there someone that can help with writing a simple script that listens for the command say for example something like "movetome" that takes current target and places them at my coords + 200.0 in front of me?

The command line input box can be utilized for so much, like creating NPC's on stations; changing faction of a ship, random spawn and the like; I just need an example.

changepos <x> <y> <z> <yaw>

would be a great one to add too
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pilakin
Posts: 235
Joined: Sat, 16. Feb 08, 23:44

Post by pilakin »

Well the md.xsd has nothing about the command line. so unless somebody magically finds out if and what event it's causing, there's nothing you can use it for.
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Fumblesneeze
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Joined: Tue, 26. Nov 13, 10:07
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Post by Fumblesneeze »

I have not found any single use of that console and have started a thread about it a week ago where no one knew anything, either. :(
Streaming while writing mods: twitch.tv/fumblesneeze

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