[Bug: Ship] Titurel is missing Drone Bays??
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[Bug: Ship] Titurel is missing Drone Bays??
So I was out and about and found a Titurel, I captured it, got it fixed up and then repaired it at the shipyard. I have since started to use it for trading and I noticed something, it appears to be missing a Cargo Drone bay like other freighters have.
The ships behaviour is odd, instead of pulling up next to a port to trade and then trading drones. It will instead match its axis of motion with the trade port and sit right on top of the port with the nose pointing away forming a T with the station structure.
I would assume this is improper behavior for the ship and it should have a place for Cargo URV's to enter and exit (Bay Door may be?).
Update: This behaviour means the Titurel can only do trades while the player is OOS. Trades can not be conducted any other way with this ship.
The ships behaviour is odd, instead of pulling up next to a port to trade and then trading drones. It will instead match its axis of motion with the trade port and sit right on top of the port with the nose pointing away forming a T with the station structure.
I would assume this is improper behavior for the ship and it should have a place for Cargo URV's to enter and exit (Bay Door may be?).
Update: This behaviour means the Titurel can only do trades while the player is OOS. Trades can not be conducted any other way with this ship.
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Re: [Bug: Ship] Titurel is missing Drone Bays??
SyberSmoke wrote:So I was out and about and found a Titurel, I captured it, got it fixed up and then repaired it at the shipyard.
How did you do that ???? Fixing ships at shipyard is bugged and broken

It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Luck I guess. It had the parts (I checked) and there was no ship in there. So I queued it up and low unto him that is he it worked. What I find odd is that the DeVrise economy is none existent, and yet my shipyard is cranking out Arahans like mad. Where the heck are the parts coming from?Katerchan wrote:not for everyone, nikola515.
Some ppl seem to be able to do that. dunno how, would love to know...
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SyberSmoke wrote:As I said, you have you do all trades OOS or "out of sector". It should do trades as long as your not in the area. But in some instances you will get it to say it is commencing a trade...but it will not finish until you enter the area it is in.
It is an excellent ship...it just needs some fixing...
That is because drones have bad pathing. They cant go back to ship that's why you cant complete trade.
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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I was just looking at my Fedhelm doing trade I had 14 cargo drones... 3 drones lost their path and they wore bouncing around Fedhelm for almost 5 min . They could not find path back. My ship was empty but trade was not finished. When I left zone trade was finished automatically.(Autodock or something is activated for drones when leaving zone) My point if all drones don't come back to ship after trading, trading will not be finished.
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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Holy necro, Batman!DrwHem wrote:do we have an update on this? i have 3 titurels and one of them can not load any drones at all. it has 0/0 instead of 0/150. any way to fix this? took me a lot of hunting to find my 3rd one but the first 2 work as intended.
I think the Titurels are fine now. The only issue with them I am aware of in the current Rebirth release (3.61 HF2) is that they are slower than their stated max speed of 70 m/s. In the existing beta, that appears fixed as the new stated speed is 51 m/s.
In your case, there is a reasonably chance that the drone bay was destroyed during or after boarding. Until the ship's Engineer fixes a destroyed drone bay, it is not possible to equip new drones to the ship.
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