Couldn't someone make a Star Wars Mod???

The place to discuss scripting and game modifications for X²: The Threat.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

DCRedDragon
Posts: 36
Joined: Thu, 26. Feb 04, 01:55
x2

Couldn't someone make a Star Wars Mod???

Post by DCRedDragon »

...........

PLEASE?! :D

I mean... at least exchange some ships?? AT LEAST?...


Oh well... I can always dream that Lucasarts will get off their fat asses and make an X2 in the SW universe...

You'd think they'd be that smart, seeing as how space battles (and Jedi) about make up the whole of the SW appeal. You'd think. But after certain *caugh* debacles of theirs.... well, let's keep it at "Haven't seen a decent Lucas game since X-Wing Alliance" (ok JK II was good too...)

:D :) :o :? :( :cry: :x :shock: :evil:
User avatar
Challenger_STA
Posts: 127
Joined: Thu, 12. Feb 04, 18:35
x3

Post by Challenger_STA »

you consider Knights of the old Republic bad (oh wait.. LA was the publisher.. but hey, as you mentioned JK2 as well, that one came from Raven/Activision..)
cya Challenger
if you want a Dominion-exterminator - you've got him
Legends never die. -TrekUnited.
DCRedDragon
Posts: 36
Joined: Thu, 26. Feb 04, 01:55
x2

Post by DCRedDragon »

I knew I had forgotten one... Yeah KOTOR was good, albeit with somewhat low replay value.

One of the best stories i've ever heard though, and this is coming from a fiction writer ;)

Return to “X²: The Threat - Scripts and Modding”