[Request][Question] Moar Ships
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
-
- Posts: 143
- Joined: Thu, 21. Nov 13, 15:01
[Request][Question] Moar Ships
Are any of you modders already hard at work making your own ships for this game he selection we were given was pretty poor
-
- Posts: 773
- Joined: Thu, 18. Dec 03, 09:00
-
- Posts: 5336
- Joined: Fri, 30. Dec 05, 17:47
Re: [Request][Question] Moar Ships
There isn't much we can do about new models until we can access the mesh file format being used.wtfdidibuy wrote:Are any of you modders already hard at work making your own ships for this game he selection we were given was pretty poor
One thing that can be done, (and which probably some modders are working on), is we can reconfigure the Skunk using available meshes to look different than it now does, and of course we can re-texture things to our hearts content.
-
- Posts: 70
- Joined: Fri, 30. Aug 13, 22:13
yes humm...
http://i924.photobucket.com/albums/ad81 ... 66a9b6.png
http://i924.photobucket.com/albums/ad81 ... 194cad.png
is a argon-paranid ship idea
http://i924.photobucket.com/albums/ad81 ... 66a9b6.png
http://i924.photobucket.com/albums/ad81 ... 194cad.png
is a argon-paranid ship idea
-
- Posts: 15
- Joined: Wed, 20. Nov 13, 08:22
Re: [Request][Question] Moar Ships
I think a lot of folks can agree, it would be great to see modifications visually for each upgrade purchased; for instance, base versions for each of the types of engines with modifications for each Mark. Hull modifications to include plating for each shield version and mark. Given that the hulls HP goes up with each mark up this would make sense, plating styles similar to the Xenon Branch 9 Destroyer (Textures with lighter tint to accentuate the Skunk) would look great.Observe wrote: There isn't much we can do about new models until we can access the mesh file format being used.
One thing that can be done, (and which probably some modders are working on), is we can reconfigure the Skunk using available meshes to look different than it now does, and of course we can re-texture things to our hearts content.
-
- Posts: 55
- Joined: Thu, 28. Nov 13, 15:16
Re: [Request][Question] Moar Ships
I'm one of those people that agree's.DavidLasher wrote:I think a lot of folks can agree, it would be great to see modifications visually for each upgrade purchased; for instance, base versions for each of the types of engines with modifications for each Mark. Hull modifications to include plating for each shield version and mark. Given that the hulls HP goes up with each mark up this would make sense, plating styles similar to the Xenon Branch 9 Destroyer (Textures with lighter tint to accentuate the Skunk) would look great.Observe wrote: There isn't much we can do about new models until we can access the mesh file format being used.
One thing that can be done, (and which probably some modders are working on), is we can reconfigure the Skunk using available meshes to look different than it now does, and of course we can re-texture things to our hearts content.