I have a small controlling issue which really anoys me and hope someone can fix it.
As of now the ship follows the mousecursor, which is fixed to the cockpit and the ships turnspeed is determined by the range between mousecursor to the center of the screen.
Which brings the problem that it's hard to focus at one point (like an icon) because the mousecursor moves with the ship so I have to move the mouse left/right/left or turn realy slow to bring the icon in the middle.
Is it possible to make that the mousecursor is not fixed to the cockpit anymore? Maybe in addition that the ship is allways using full turning speed in mousecontrol, regardless the range to the center of the screen?
So what I want (example):
Instead of...
aim rightside -> coursor is fixed to cockpit -> ship is turning right as long as the mousecursor is placed there
...I want...
aiming right -> cursor is not fixed to the cockpit -> ship is turning right until the center of the screen hits the cursor
Hope you know what I mean. If I aim at something the ship should turn until it face it straight instead of aiming left/right/left... to calibrate my ship facing the point I want.
[request] mouse control change
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