M6 engines not targetable

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KRM398
Posts: 1556
Joined: Wed, 6. Nov 02, 20:31
xr

M6 engines not targetable

Post by KRM398 »

I just did a mission where an M6 runs in and we kill it, I opted instead to try and board it and did. Now when that was happening, there are the 2 main engines in the rear and 2 smaller engines beside each one. Those bigger engines went up well, but the smaller ones cant be targeted and dont count as dead when the bigger ones are destroyed, so they just kept on running, and so did the ship slowly until my pods caught up. But the smaller engines need to either be counted as dead, and explode with the main engines or get targeted separately, because right now they cant be either one.
Grimm Spector
Posts: 137
Joined: Thu, 23. Oct 08, 17:06
x3tc

Post by Grimm Spector »

The large engines are the boost drive used to travel between zones at high speeds, and sectors as well. Those are the ones you blow up, you cannot and do not blow up ships maneuver drives because they aren't able to be targetted separately, and aren't intended to be. It's not a bug.
LastChime
Posts: 434
Joined: Wed, 6. Jul 11, 17:53

Post by LastChime »

Think that's the Balor and it's closer to an M7 I guess, really just size L in Rebirth buy yeah those smallish engines can't be destroyed, just the 2 big ones
Lunaticsmith
Posts: 21
Joined: Mon, 12. Nov 12, 17:35
x4

Post by Lunaticsmith »

Once you destroy engines save and reload to make ship stop moving.

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