I spend more time in Visual Studio editing my savegame than playing, so I have finally figured out how to get rid of the problem that certain essential drones are missing in the shipyard. You can add them to its inventory instead of adding them to every ship you build.
Open your savegame and search for this line:
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<summary connection="connection_cargobay01">
There are several lines like this in the file, but the second one you find should be the right one. Beneath it, there should be a list like this:
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<ware ware="swarmturret" amount="115"/>
<ware ware="bioopticwiring" amount="1305"/>
<ware ware="dumbfireturret" amount="121"/>
<ware ware="foodrations" amount="4493"/>
<ware ware="fusionreactor" amount="1330"/>
<ware ware="holtzmanfieldgenerator" amount="2038"/>
<ware ware="drp_assault" amount="152"/>
<ware ware="drp_cargolifter" amount="-14"/>
<ware ware="drp_interceptor_mk2" amount="50"/>
<ware ware="drp_surfaceminer_mk2" amount="-5"/>
</summary>
Look at the last 3 lines, there the cargolifters and the miners. Yes, some of the drones actually had a negative number in my case, and the constructors aren't even there. Just put something like this in here:
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<ware ware="drp_cargolifter" amount="1000"/>
<ware ware="drp_surfaceminer_mk2" amount="1000"/>
<ware ware="drp_construction" amount="1000"/>
and you should have no more problems. This storage is used by BOTH ship dealers in DeVries, so you need only edit this one.