[Feedback] AI over Visuals

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poster55
Posts: 21
Joined: Wed, 16. Nov 05, 08:20
x3

[Feedback] AI over Visuals

Post by poster55 »

So I noticed something I personally feel is a really poor use of of resources in the game that could be otherwise utilized to improving gameplay experience.

Currently when around stations there are literally thousands of ships flying around doing nothing but taking up space and rendering resources. While I get that these ships are to add immersion, they have no AI and do not really react to anything you do. To illustrate an example? I blew up every module in a station and I was attacked by all of 2 guys.

The people in the lanes continued about their busy day of traveling in the lanes around the station like morons. Not a single one of them broke off to attack, or react to the station they're flying around getting obliterated.

If the trade off is having this visual effect of empty ships floating around a station over having real ships that react and combat you based on your decisions in the area, I'd rather have the latter.
reqw
Posts: 101
Joined: Sat, 13. Jan 07, 15:23
x4

Post by reqw »

i do belive if you shoot one of them they will start to react. but i think the AI need tweeking .

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