I see ships flying up to where I set up the URV Forge with my Constructor Ship. I see ships flying up to it with wares in their cargo, but they are not sending the wares to the constructor ship. There are constructor drones on board (about 10). I've looked through the save file and have found nothing to help there.
Edit: My mistake. I forgot cargo drones. Is there anyway I can add them in the save file?
URV Forge Station Building - Station Not Collecting Wares - Forgot Cargo Drones
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Code: Select all
<component class="ship_xl" macro="units_size_xl_builder_ship_plot_01_macro" connection="space" owner="player" ...
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This is still a bug.
There shouldn't be a state that the ship goes into that cannot be reverted. Just because the player didn't have a cargolifter in the construction ship, it should not require the player to modify the save file by hand just to fix it.
This is a design flaw. Either the game should not have let you put the ship in construction mode, or there should be a way to add the drone after the fact.
Filing this under "Yet another broken thing about Rebirth"

There shouldn't be a state that the ship goes into that cannot be reverted. Just because the player didn't have a cargolifter in the construction ship, it should not require the player to modify the save file by hand just to fix it.
This is a design flaw. Either the game should not have let you put the ship in construction mode, or there should be a way to add the drone after the fact.
Filing this under "Yet another broken thing about Rebirth"
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Totally agreed: the player doesn't understand what is happening.DigitalLibrarian wrote:This is still a bug.![]()
There shouldn't be a state that the ship goes into that cannot be reverted. Just because the player didn't have a cargolifter in the construction ship, it should not require the player to modify the save file by hand just to fix it.
This is a design flaw. Either the game should not have let you put the ship in construction mode, or there should be a way to add the drone after the fact.
The game does not give a lot of feedback, so I never know if it is a bug or a feature.
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for the workable Fixaround of loosing your builder Ship at the start here is the code you need to replace it
Note you must buy a builder ship from any ship yard first before u attempt this
its a 2 part code on the ship to be-able to get the URV forge build
open up any save file u wish then
1st find this code
2nd replace it with this code
3rd find this code
4th replace it with this code
enjoy
Note you must buy a builder ship from any ship yard first before u attempt this
its a 2 part code on the ship to be-able to get the URV forge build
open up any save file u wish then
1st find this code
Code: Select all
<component class="ship_xl" macro="units_size_xl_builder_ship_macro" connection="space" owner="player" knownto="player"
Code: Select all
<component class="ship_xl" macro="units_size_xl_builder_ship_plot_01_macro" connection="space" owner="player" knownto="player"
Code: Select all
<connection connection="connection_buildmodule01" macro="connection_buildmodule01">
<component class="buildmodule" macro="buildmodule_stations_albion_macro" connection="buildmodule"
Code: Select all
<connection connection="connection_buildmodule01" macro="connection_buildmodule01">
<component class="buildmodule" macro="buildmodule_stations_plot_01_macro" connection="buildmodule"