Simple... Yet a life saver!

The place to discuss scripting and game modifications for X²: The Threat.

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odin_grey
Posts: 607
Joined: Fri, 2. Jan 04, 09:01
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Simple... Yet a life saver!

Post by odin_grey »

I've looked all over and I can't find a script that does something that everyone would love.

How about a script that you choose where to go, like normal Navigational commands, but everytime you head on through a gate, it hits SETA automatically.

I am tired of waiting forever for my disco to go halfway acrost the sector so I usually go and do something. but by the time I get back, I've ogne through 2 sectors, SETA is off, and I still have 10 sectors to go...

Help Please!!!
smiley
Posts: 1119
Joined: Fri, 16. Jan 04, 16:34
x3tc

Post by smiley »

Have you considered what you would do if you emerged from a gate and found yourself faced with a nice big juicy Khaak cluster. Surely you wouldn't want your Disco to happily race on at 6x or even 10x normal speed, and get wasted before you had a chance to take SETA off line.

True, if you are getting yourself a coffee (a beer for me), you wouldn't notice anyway. But I think this is why SETA was designed to turn off when you go through a gate. You have no idea what is on the other side.

I dare say someone could design a Script to allow you to do this, but for the reason above I wouldn't encourage it.

:) Smiley :)
faye
Posts: 3618
Joined: Sun, 15. Feb 04, 17:31
x2

Post by faye »

well in fact if it's with the disco there shouldn't be any bigger probs.. mine always got away from the clusters until now (well now it's just standing around in the fab ;) )
but if that script should come out.. just take the paranid M5.. thats too fast for any khaak, they never even really noticed me when i passed by with it ^^
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DanishEagle
Posts: 327
Joined: Thu, 19. Feb 04, 12:25
x3tc

Post by DanishEagle »

I guess nobody would complain about a script that would let you tranfer your credits from X2 to your RL bank account :D

A script i would like to se was one that would keep my speed at max after a jumpgate, so you didn't had to do that yourself after each gate. I can't see why anyone wouldn't love that.... though i'm sure there is a drawback i haven't thaught of.

DanishEagle
faye
Posts: 3618
Joined: Sun, 15. Feb 04, 17:31
x2

Post by faye »

good idea with the speed :)

last time i forgot to speed up after the gate that d*mn xenon almost killed me XD
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