Problem with 75 MW Shield Mod.

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Admiral Thrawn
Posts: 218
Joined: Thu, 5. Feb 04, 09:32
x2

Problem with 75 MW Shield Mod.

Post by Admiral Thrawn »

I installed the HQ Mod and didnt really make use of the combined with it 75MW Shield Mod.
I dont know what exactly i did wrong ,but ALL Argon Novas and most M3s of other Races now have Millions of Shieldpower.
First,it showed 3 75MW instead of 3 25MW or 1 75MW Shields in their equipment Screen.
I didnt want that,so i removed the Mod and downloadet a newer Version of the Mod because i hoped it would fix it.
But it made it worse.
Novas and most other M3,even some TS,now have 3 unknown items in their Shield Slots,that give them millions and millions of Shieldpower.
Those ships are not to be killed anymore,and their Shieldstrenght still keeps growing automaticly as if they would recharge.
I know its my bad for not backing up Save Games and all,but does anyone know any way to clean this without a complete new Install and a fresh new Gamestart?
If nothing else helps,is it possible to manually delete the overpowered Ships in the Game?
Im pretty sure that rebuildet ones have their normal Shielding as i deleted the 75MW Shield Mod.
PS: Dont want to the Creator give a bad name,HQ Mod is actually wonderfull,i just think i *somehow* did something wrong with the Script Editor or something.
BabyFace
Posts: 140
Joined: Sat, 24. Jan 04, 23:06
x2

Post by BabyFace »

here is a kewl little script that will destroy any "targeted" object
http://www3.telus.net/public/starnet/ot ... oosing.zip

start the game, target an object, access the script editor, run the script and "poof" tis gone, also works well called via an ingame menu :wink:
Check Regularly for new Script/Mods
http://www3.telus.net/public/starnet/default.htm

At the top of each page is a "Back To Main Page" Link

BabyFace
Admiral Thrawn
Posts: 218
Joined: Thu, 5. Feb 04, 09:32
x2

Post by Admiral Thrawn »

thanks!

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