the first thing you need is this price catalogue - regardless of the installed equipment or the manufacturing race, ships will always have those basic prices.
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the basic price for [...] is [...] credits
TL 161,740
TS 11,116
TP 8,000
TM 155,816
M1 171,568
M2 171,568
M3(P) 5,192
M4(P) 5,192
M5(P) 5,192
M6(M) 155,816
M7(M) 161,740
M8 5,192
GO 155,816 <- Ranger
1 point rel. value = 64.9238892 credits
next and last step is to actually calculate the new price by using this formula:
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(new price) - (basic price) = x
x / (rel. value) = new Production rel. value (NPC) (while Price modifier (1) and Price modifier (2) remain 0)
let's say you want to set the price for your new M3 to 30,000,000 credits, then you would have to calculate as follow...
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30,000,000 - 5,192 = 29,994,808
29,994,808 / 64.9238892 = ~461,999
btw, this formula also works for factories and stations, except they don't have a basic price (their basic price is 0 credits).