Is it possible to add an extra menu to either a station/s or ship/s?
Currenlty you can set a ships Friend or foe with options. Or set a stations sell option to Yes - all races or No - player only.
I want to add a new option to carriers "Automatically reload fighters with missiles" <Yes/No>.
I also want to be able to have carries to be able to set a max missile storage amount and allocate a ship to collect the various types of missiles so when fighters return to their "home" (be station or ship), they are automatically reloaded to their missile type.
Is this possible & if so, how?
Thanks.
Ship/ Station menus - help please
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Ship/ Station menus - help please
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Re: Ship/ Station menus - help please
It's not possible to add menus to stations using scripts, and I don't think you could mod them in either.simduck wrote:Is it possible to add an extra menu to either a station/s or ship/s?
Currenlty you can set a ships Friend or foe with options. Or set a stations sell option to Yes - all races or No - player only.
I want to add a new option to carriers "Automatically reload fighters with missiles" <Yes/No>.
I also want to be able to have carries to be able to set a max missile storage amount and allocate a ship to collect the various types of missiles so when fighters return to their "home" (be station or ship), they are automatically reloaded to their missile type.
Is this possible & if so, how?
Thanks.
You could achieve you goal by having a ship responsible for the whole process: fetching missiles, storing them on the carrier, and rearming fighters when they land. It would work like any other autopilot command rather than having a menu option for the station or carrier.
PS, got your message on Xai Corp.
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