
I've been going through this part of the forum for a little bit and found my creative juices building, it has been quite a while since I've properly written something with my unpolished skills and now I find myself enjoying my game of Terran Conflict enough to start from scratch, with a DiD!
How a DiD is done seems obvious enough, although do please present suggestions and information if you think my story can be improved. I'll keep this first post as a status update for any changes I make to my game, as well as odd incidents where I have to invoke one of the rules I will now present:
Rule 1: Dead is Dead, only exceptions are game glitch deaths and infamous jumpgate/station exit mushing. In most cases I will attempt to take creative liberty to ~narrowly~ avoid death, to allow these events to still have impact.
Rule 2: A single person, no matter how badass they are, cannot own an entire system, even if I have a complex bigger than the beautifully rendered planet it brutally exploits.
Rule 3: Seamless integration of script changes, additions, modding permitted on my game only in the case of others joining or contributing to my story, I am obliged to inform of the changes here in this first post.
Rule 4: Spoilers are guaranteed and should not be supressed, I only got this game recently and I have no idea what is related to a plot or not. Indeed, I will not know I am doing a plot untill someone likely shouts at me. ^^
Rule 5: Creative Liberty is permitted for conversation between characters, I dont know about you, but repeating the same thing in a story over and over is gonna pop my eyes out. Conversation between player owned characters is always done by the Account holder, I will not make anyone else's character to say something and I expect the same of others towards mine.
Rule 6: For ease of character tracking, Two (Only Two) player owned characters are permitted in this story, your primary character goes without question and a supporting character is allowed, this could be a wife of your main character, or a loyal-to-the-death sibling, the choice is yours.
Rule 7: Did I mention Dead is Dead? This applies to anything that can happen in my game, including your contributing characters, so be careful when contributing as if my Titan has more guns than your Discoverer, I will blast you so hard, your face will become your new SETA drive.
Rule 8: Subsisting consistancy is acceptable, death is common in the X-Universe, but you are really hard to hit in a space suit! Unless I am coming after you with my cargo-bay, of course.
Rule 9: If I said it happened, it happened, it also most likely hurt.
That is all the Rules, as you can see these also apply to others contributing to this Story, again for ease of tracking, I'll note on this first page who is contributing with what characters. I'll only permit two characters per account, but please do take into account that this is what is happening in my game with my own main character, all contribution should be centered towards what is currently happening. To ease Story Contribution, I will say what has happened first, you guys can then say what your character does. :]
To Clarify, my character's primary ship is going to be a Carrier class ship, yes, you can join in as a fighter pilot or part of the crew. If you wish to contribute on the Carrier, you must post a reply here with an in-character application of transfer for either, or both, of your characters. The Carrier will be privately owned, so expect lax entry requirements.

Remember, if you choose to have a second character, they will be a support character, which will always be linked to your main character, in the case of story contribution on the Carrier, they will be similar to an assistant to your main character, if you so choose to have them. The only exception is me, as my Support Character is also my Recon Ship Pilot.
To again ease tracking, I will include a set number of positions for Crew and Fighter Pilots to this first post, if they are filled up, I am sorry but I will not be able to get your characters on the carrier as either position, although you can still be a guest.

Hard information time!
Game: X3: Terran Conflict.
***Modified?*** : Yes.
Game Start: Humble Merchant.
Name: Cordian Dermaine
Age: 22
Sex: Male
Race/Species: Argon.
***Modifications***
Improved Races, Hot war is ON!
MARS Fire Control.
NPC Bailing.
Marine Hull Repairs.
CODEA Weapon System.
Board Station.
Universal Best Buys/Sells Locator.
Bomber and Shuttle Docking.
Salvage Claim Software.
Various Minor Docking/Undocking Script fixes.
Now will be the available positions in the Carrier, they will be marked with unoccupied for available posts, occupied (Listing which account and which character) as well as Unavailable and Redshirt. Redshirt means I have an AI in there who will most likely die painfully in the voids of space, but the position is otherwise available.
Current Carrier: The Anthrallian. (Magnetar)
Crew Slots: 1
Captain (Madgamer13: Cordian Dermaine)
Ship Engineer (unoccupied)
Marine Slots: 5
Combat Specialist (Redshirt)
Combat Specialist (Redshirt)
Engineering Specialist (Redshirt)
Mechanical Specialist (Redshirt)
Hacking Specialist (Redshirt)
Fighter Bays: 4
Bay 1: Discoverer (Madgamer13: Melissa Gisler)
Bay 2: Empty (Unoccupied)
Bay 3: Empty (Unoccupied)
Bay 4: Empty (Unavailable, dedicated to salvage and guest arrival)
Lounge: 30 Full Luggage Passengers.
-Empty-
Recent Changes:
06/April/2010: First post!