Xai Jumpdrive Commands and Patrol 2.0 :(

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Nestan
Posts: 268
Joined: Wed, 3. Dec 03, 22:43
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Xai Jumpdrive Commands and Patrol 2.0 :(

Post by Nestan »

Xai Jumpdrive Commands 3 is not compatable with Patrol 2.0, the commands get messed up and i have been forced to roll back to Xai Jumpdrive Commands 2 until someone can fix this please :)

I am still waiting for Patrol update due to bug in script.
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moggy2
Posts: 5505
Joined: Wed, 6. Nov 02, 20:31
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Post by moggy2 »

I noticed :shock: Jumpdrive Commands will be patched later this week.

After much talk about keeping a list of things used in other scripts, Xai Corp. seems to be the only one's contributing to the list.
Nestan
Posts: 268
Joined: Wed, 3. Dec 03, 22:43
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Post by Nestan »

Yeah I would have to agree that you guys work the hardest towards compatability which is why I posted this thread because I knew you would respond. So I am not bashing your scripts because they actually make this game playable. X2 would be nothing but an annoyance after achieving a large empire without scripts. And your scripts are some of the best. :)
Darshu
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Joined: Sun, 11. Jan 04, 02:13
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Post by Darshu »

Okay, I'm using Xai Jumpdrive 1.0.

I want to use Patrol 2.0 as well, and want to update my Jumpdrive heh.

So should I wait till 3.0 pacthed comes out, or go to 2.0 and then patch later?
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moggy2
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Post by moggy2 »

I would recomend going for the version 2 for the moment as there was a change between 1 and 2 which means you have to buy a command software upgrade for each ship that you want to remote jump. Jumpdrive Commands 3 uses the same software upgrade so installing v2 and getting all your ships ready for when the patch comes out later this week seems a good idea.
Version 3 is a must though if you want to be jumping whole fleets. Still gives me a buzz after 2 weeks of testing it, to have a dozen ships all jump with one command, then form up again at the other end.

the patch is actually waiting on translation of the text, so it could be tomorrow or the day after when it's released.
Darshu
Posts: 1085
Joined: Sun, 11. Jan 04, 02:13
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Post by Darshu »

Lol, we'll see how them Khaak like it when I invade THEM with 12 Novas in close formation... Grr.

:lol:
Nestan
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Joined: Wed, 3. Dec 03, 22:43
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Post by Nestan »

Oh yeah man you have no idea, I have a two fully loaded carriers, 2 destroyers, and 14 corvettes all equipped with Xai Jumpdrive software. The Corvettes all use Patrol 2.0 as sector defense. So when I am ready to attack the Khaak or Xenon sectors I can actually jump my entire fleet to the enemy sector in a matter of seconds. Just remember whenever jumping this many ships, do not jump your own ship to the same jumpgate as the rest of your ships unless you wait a few seconds after the last ships jumps. Otherwise you will find a very big ship ramming your backside and damaging or destroying both your ships. :P I learned this one the hard way as I lost a Gamma PPC and a Jumpdrive :(
Aurielius
Posts: 21
Joined: Fri, 19. Dec 03, 07:41
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Post by Aurielius »

Have the conflicts between Jump 3 and Patrol 2 been ironed out yet and which site has the corrections?
"Audentis Fortuna iuvat, experto credite"
Virgil 450BC
BabyFace
Posts: 140
Joined: Sat, 24. Jan 04, 23:06
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Post by BabyFace »

if you have the patrol 2.0 installed and want to use the new "Xai Coropration's Jumpdrive Commands v3.0" but dont want to wait for a "fix", here is a quik "fix" if you are able to use the "Script Editor".

Step 1 .. go to the "t" dir and right click on the 445003.xls (patrol 2.0's menu file), and choose edit, once open there are "6" places to edit
In the
<page id="2010" ... Section change these to :

<t id="310"> change it to <t id="327">
<t id="311"> change it to <t id="328">
<t id="312"> change it to <t id="329">

also in the :

<page id="2011" ... Section change these to :

<t id="310"> change it to <t id="327">
<t id="311"> change it to <t id="328">
<t id="312"> change it to <t id="329">

Once finished save the changes and fire up X2.

to access the script editor one the game is running while in space hit "enter" then "e" then "s".
Once the editor is runing scroll through the available scripts till you find "init.patrol", highlight this file and press "enter" you are now editing the script.
Scroll down to line 006 (using the down arrow key) once line 006 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_27" and press "enter".

Back in the editor now,
Scroll down to line 014 (using the down arrow key) once line 014 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_28" and press "enter".

Back in the editor now,
Scroll down to line 022 (using the down arrow key) once line 022 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_29" and press "enter".

Back in the editor now, hit "ESC" once and when asked to save choose Yes. hit "ESC" again and then scroll down to "Reinit Script Caches" and hit "enter".

Congrats you have succesfully "modified" a script and made the 2 scripts work together 8)

If you followed these directions the "Xai Coropration's Jumpdrive Commands v3.0" and "Patrol 2.0" are now compatible since the "clashing" "t id's" (Menu Options) have been changed by your efforts.

Enjoy

BabyFace
BabyFace
Posts: 140
Joined: Sat, 24. Jan 04, 23:06
x2

just a quik fix for the "clashing" t id's (menu op

Post by BabyFace »

if you have the patrol 2.0 installed and want to use the new "Xai Coropration's Jumpdrive Commands v3.0" but dont want to wait for a "fix", here is a quik "fix" if you are able to use the "Script Editor".

Step 1 .. go to the "t" dir and right click on the 445003.xls (patrol 2.0's menu file), and choose edit, once open there are "6" places to edit
In the
<page id="2010" ... Section change these to :

<t id="310"> change it to <t id="327">
<t id="311"> change it to <t id="328">
<t id="312"> change it to <t id="329">

also in the :

<page id="2011" ... Section change these to :

<t id="310"> change it to <t id="327">
<t id="311"> change it to <t id="328">
<t id="312"> change it to <t id="329">

Once finished save the changes and fire up X2.

to access the script editor one the game is running while in space hit "enter" then "e" then "s".
Once the editor is runing scroll through the available scripts till you find "init.patrol", highlight this file and press "enter" you are now editing the script.
Scroll down to line 006 (using the down arrow key) once line 006 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_27" and press "enter".

Back in the editor now,
Scroll down to line 014 (using the down arrow key) once line 014 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_28" and press "enter".

Back in the editor now,
Scroll down to line 022 (using the down arrow key) once line 022 is yellow go left once(using the left arrow key) and hit "enter".
In the next screen hit (page down) on the keyboard 4 times and scroll to "Select Command/Signal" and hit "enter".
In the next screen hit (page down) on the keyboard 5 times and select "Command_Type_Fight_29" and press "enter".

Back in the editor now, hit "ESC" once and when asked to save choose Yes. hit "ESC" again and then scroll down to "Reinit Script Caches" and hit "enter".

Congrats you have succesfully "modified" a script and made the 2 scripts work together 8)

If you followed these directions the "Xai Coropration's Jumpdrive Commands v3.0" and "Patrol 2.0" are now compatible since the "clashing" "t id's" (Menu Options) have been changed by your efforts.

Enjoy

BabyFace

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