In X3 TC, how to invert the vertical axis of the mouse ?
Moderators: timon37, Moderators for English X Forum
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
In X3 TC, how to invert the vertical axis of the mouse ?
I didn't find anything about this, please tell me there is a trick to invert the mouse (push the mouse: you go down / pull the mouse: you go up)...
Thank you in advance for your help !!!
Thank you in advance for your help !!!
-
- Posts: 295
- Joined: Mon, 19. Jan 09, 17:31
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
I mean to invert the vertical axis of the mouse for the ship navigation only, not for navigating into the menus.
This is very usual, for flight, to allow the inversion of the vertical axis of the mouse, since this is more natural for lots of people, and since this is the rule for flight simulation.
Any hint ?
This is very usual, for flight, to allow the inversion of the vertical axis of the mouse, since this is more natural for lots of people, and since this is the rule for flight simulation.
Any hint ?
-
- Posts: 16999
- Joined: Mon, 5. Mar 07, 22:03
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
-
- Posts: 16999
- Joined: Mon, 5. Mar 07, 22:03
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
I had already tried that, I've just tried again after your reply, saved my profile, but it doesn't change anything to the ship navigation: the vertical axis of the mouse is not inverted, that is to say:
if you drag the mouse towards you, the ship goes down, if you push the mouse away from you, the ship goes up.
I'd like the opposite behaviour, as already said.
Any other hint, please ?
Thank you very much in advance
if you drag the mouse towards you, the ship goes down, if you push the mouse away from you, the ship goes up.
I'd like the opposite behaviour, as already said.
Any other hint, please ?
Thank you very much in advance
-
- Posts: 7168
- Joined: Sat, 7. Jan 06, 16:01
-
- Posts: 295
- Joined: Mon, 19. Jan 09, 17:31
How would you aim? Think about it. You could use Boresight only of course, but for selecting targets and mouse-cursor aiming, you'd be in the opposite half of the screen as compared to what you're trying to aim at.largoteg wrote:I mean to invert the vertical axis of the mouse for the ship navigation only, not for navigating into the menus.
Flight STICKS are usually "inverted" for flight sims yes, this is how planes are actually built - "up" or "forward" to pitch forward ("nose down") and "down" or "backward" to pitch backward ("nose up"). For mouse control, FPSs were inverted for a long time and I still used inverted mouse in FPSs two or three years ago, but in FPSs, all you need to do is navigate the crosshairs that are always at the center of the screen. This is something different.
I understand what you want to do, but I don't think you know what you're asking for.
/ Per
(Core i7 920 2.67GHz, 6GB 3chan DDR3 1066MHz, HD4870 512MB, Vista Enterprise 64)
(Core i7 920 2.67GHz, 6GB 3chan DDR3 1066MHz, HD4870 512MB, Vista Enterprise 64)
-
- Posts: 295
- Joined: Mon, 19. Jan 09, 17:31
Try pressing space while in flight to switch mouse follow mode on.largoteg wrote:I had already tried that, I've just tried again after your reply, saved my profile, but it doesn't change anything to the ship navigation:
Last edited by perpiotrredman on Sat, 31. Jan 09, 13:55, edited 1 time in total.
/ Per
(Core i7 920 2.67GHz, 6GB 3chan DDR3 1066MHz, HD4870 512MB, Vista Enterprise 64)
(Core i7 920 2.67GHz, 6GB 3chan DDR3 1066MHz, HD4870 512MB, Vista Enterprise 64)
-
- Posts: 16999
- Joined: Mon, 5. Mar 07, 22:03
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
to summarize:
- perpiotrredman: what you explain about flight seems and FPD is exactly what I want
- I checked: my profile file is correctly saved
- I tried "space" (cursor flight mode): no change / but after second thoughts, I would say the developpers wanted that, since they want you, in this mode, to easily select a target with the cursor, the cursor obviously following the mouse movement
- I tried "Shift + N" (classical flight mode= no cursor): no change as well, which may be a pity, since I would have expected this mode to apply the pitch inversion mode of the mouse.
So I guess there is no way...
Thanks to the ones you answered anyway !
- perpiotrredman: what you explain about flight seems and FPD is exactly what I want
- I checked: my profile file is correctly saved
- I tried "space" (cursor flight mode): no change / but after second thoughts, I would say the developpers wanted that, since they want you, in this mode, to easily select a target with the cursor, the cursor obviously following the mouse movement
- I tried "Shift + N" (classical flight mode= no cursor): no change as well, which may be a pity, since I would have expected this mode to apply the pitch inversion mode of the mouse.
So I guess there is no way...
Thanks to the ones you answered anyway !
-
- Posts: 16999
- Joined: Mon, 5. Mar 07, 22:03
-
- Posts: 18
- Joined: Sat, 18. Feb 06, 01:13
haaaaaa !Carlo the Curious wrote:
EDIT: Actually, push=down is the default for classic, by the looks of it. So try classic with invert off.
right, here it is ! I had never tried the shift+N with the invert off....
Ok, thank you very much for this last EDIT ! It works the way I wanted, and this is the 1st time where I see in a game the inverted mouse being the default !

thanks again.
-
- Posts: 291
- Joined: Sun, 22. Feb 04, 12:52
Invert mouse pitch works for classic flight mode only. Back to the original question, is there a way to invert the mouse pitch for mouse follow mode? I'd also like to reduce the dead zone for my mouse.
Zepto Nox A15 - P8400, 4GB 800MHz DDR2, Nvidia 9650GT 512MB DDR3, WSXGA, 200GB SATA 7200rpm, Blu-ray, Vista Business UK 64-bit
-
- Posts: 40
- Joined: Fri, 30. Jan 09, 04:26
EUREKA. Nobody was able to answer that for me in a couple of other threads. The game should tell us that mouse inversion doesn't work unless classic mode is on.largoteg wrote:haaaaaa !Carlo the Curious wrote:
EDIT: Actually, push=down is the default for classic, by the looks of it. So try classic with invert off.
right, here it is ! I had never tried the shift+N with the invert off....
Ok, thank you very much for this last EDIT ! It works the way I wanted, and this is the 1st time where I see in a game the inverted mouse being the default !
thanks again.
I don't have the opportunity to open the game right now but... what does classic mode entail? Can I still aim my shots without using boresight fire? Can I still access the menus at all?
EDIT:: I don't really like the classic interface : \
I guess I'll just have to do without the inversion.
-
- Posts: 295
- Joined: Mon, 19. Jan 09, 17:31
-
- Posts: 291
- Joined: Sun, 22. Feb 04, 12:52
mouse pad too small eh?redsteven wrote:I don't have the opportunity to open the game right now but... what does classic mode entail? Can I still aim my shots without using boresight fire? Can I still access the menus at all?
EDIT:: I don't really like the classic interface : \
I guess I'll just have to do without the inversion.
Zepto Nox A15 - P8400, 4GB 800MHz DDR2, Nvidia 9650GT 512MB DDR3, WSXGA, 200GB SATA 7200rpm, Blu-ray, Vista Business UK 64-bit