[bug 1.4] incorrect factory(s) resource?

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draffutt
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[bug 1.4] incorrect factory(s) resource?

Post by draffutt »

weapon component factory: cloth
drone factory: massom
drone production facility: massom
advance satellite factory: majaglit
satellite factory:majaglit

so for example: it doesn't matter what race i buy a weapon component factory from. they all require cloth to function. if i buy a done factory from any race they all require massom etc..... shouldn't the resource requirement be based on what a given race can produce? so if i buy for example a drone factory from the argon's it requires cloth instead of massom?
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Rapier
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Post by Rapier »

Nope, it's always been this way.
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draffutt
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Post by draffutt »

Rapier wrote:Nope, it's always been this way.
do you know if that was a design choice or it was never reported to be fixed?

seems a little unrealistic for instance i can buy a boron recon drone construction facility which requires bofu for a resource but if i buy a boron drone factory it takes massom.
None of us is as smart as all of us. ~Ken Blanchard

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Post by Rapier »

It was a design choice. I don't think it's strange since these aren't foods being consumed but materials going into construction. I think it's more unrealistic that you can make missiles from ore, energy and food; no explosives. ;)
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frymaster
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Post by frymaster »

ah, but what kind of ore? plutonium? :P

(ignoring the fact you need explosives to initiate a nuclear bomb, but meh)
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