[MOD] X3TC B5 White Star - 1.29: Works with Advanced Hyperdrive
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[MOD] X3TC B5 White Star - 1.29: Works with Advanced Hyperdrive
Version 1.29 now available for download. This contains a few minor tweaks plus a fix to make it work with Loky77's Advanced Hyperdrive. If you already have bought a White Star you may need to replace it to get the fix.
Hangar bay with forcefield for 3 fighters up to M3 class
[ external image ]
[ external image ]
>> DOWNLOAD White Star 1.29 <<
Thanks to yogi_k and apricotslice for steering me straight on configuring language files properly
Thanks also to Observe's excellent ship building forum at:
http://www.x3dmod.com/forum/
Hangar bay with forcefield for 3 fighters up to M3 class
[ external image ]
[ external image ]
>> DOWNLOAD White Star 1.29 <<
Thanks to yogi_k and apricotslice for steering me straight on configuring language files properly
Thanks also to Observe's excellent ship building forum at:
http://www.x3dmod.com/forum/
Last edited by aXeL_UK on Sun, 22. Mar 09, 17:11, edited 9 times in total.
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The only way i know how to do it is with a script, i think this should work:
001 $sector = Kingdom End
002
003 $BorSY = find station: sector= Kingdom End class or type=Boron Shipyard race=Boron flags=0 refobj=Boron Shipyard maxdist=0 maxnum=1 refpos=null
004
005 $ship = White Star
006 $BorSY -> add product to factory or dock: $ship
007 $amount = $BorSY -> add 1 units of $ship
Make sure that in the 3rd line that you go to "select station type" and not "select station".
You should see two Boron shipyards in the list, next to them is their volume. The one with the most volume is the big shipyard. Pick the correct one for Kingdom End (can't remember which one it is).
Save the script rename so it has "setup." at the start of the name. eg setup.white.star.
The next time you load your game the white star will be at the shipyard in kingdom end.
You can change the race/sector/station type to add it to whatever shipyard you want.
001 $sector = Kingdom End
002
003 $BorSY = find station: sector= Kingdom End class or type=Boron Shipyard race=Boron flags=0 refobj=Boron Shipyard maxdist=0 maxnum=1 refpos=null
004
005 $ship = White Star
006 $BorSY -> add product to factory or dock: $ship
007 $amount = $BorSY -> add 1 units of $ship
Make sure that in the 3rd line that you go to "select station type" and not "select station".
You should see two Boron shipyards in the list, next to them is their volume. The one with the most volume is the big shipyard. Pick the correct one for Kingdom End (can't remember which one it is).
Save the script rename so it has "setup." at the start of the name. eg setup.white.star.
The next time you load your game the white star will be at the shipyard in kingdom end.
You can change the race/sector/station type to add it to whatever shipyard you want.
Corsair 400c // Intel i7 8700k // H100i v2 // ASUS Maximus X Code // ASUS 1080ti Strix OC // 2x8GB Corsair Vengeance 3200MHz // Samsung 960 Evo 250GB // 960GB SanDisk Ultra II // Corsair RM850i
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I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.
If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.
I can than make a script that spawns a bunch of different ships in random places in the universe.
If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.
I can than make a script that spawns a bunch of different ships in random places in the universe.

Corsair 400c // Intel i7 8700k // H100i v2 // ASUS Maximus X Code // ASUS 1080ti Strix OC // 2x8GB Corsair Vengeance 3200MHz // Samsung 960 Evo 250GB // 960GB SanDisk Ultra II // Corsair RM850i
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This will be posted for download, as soon as I've decided whether or not it's a sale item or the object of a quest. Don't know if I'll do more B5 ships, except maybe for that Victory class destroyer from Crusades. Other than that I'm looking to do the Firefly from old Dan Dare 'Pilot of the Future' comics, if I can find a picture anywhere.Legionnaire wrote:Is this beautiful piece of work going to be available for download?
Legionnaire
Anyway, I can't claim full credit for the White Star; I couldn't get the textures right so I downloaded some and modded them instead. I also picked up a more detailed White Star from here:
http://www.ap3d.com/ws/ws_tutorial_intro.htm
but alas, I couldn't get it to render in TC without texture errors so we'll have to use mine. Might give it another go, however - it's much more detailed than mine.
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If you find out, let me know and I'll start an Easter Egg Hunt!amurph0 wrote:I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.
If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.
I can than make a script that spawns a bunch of different ships in random places in the universe.
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amurph0 wrote:I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.
If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.
I can than make a script that spawns a bunch of different ships in random places in the universe.
I might be mighty tired here, but if I recall correctly the last time I spawned a ship with status neutral it was empty and ready to be claimed.
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hey what about the Gunstar from The Last Star Fighter? no one ever made that and its cool if you want a retro feel to the game
http://www.igorstshirts.com/blog/concep ... t_ship.jpg
http://www.igorstshirts.com/blog/concep ... t_ship.jpg
Time You Enjoy Wasting, Was Not Wasted
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Absolutely Beautiful!
hope you do the Victory, that would make a nice new Argon destroyer

I think you need to use doubleshadows X3 editor, place it where you want it, then go to where you can decide what race it belongs to, then select 'Neutral' and that should make it claimable.do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.
If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.

hope you do the Victory, that would make a nice new Argon destroyer

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Ohhh I like that. It's like an X2 Nova after Sterioids were injected into it!orion_1394 wrote:hey what about the Gunstar from The Last Star Fighter? no one ever made that and its cool if you want a retro feel to the game
http://www.igorstshirts.com/blog/concep ... t_ship.jpg
"God's in his heaven. All's right with the world" - NERV Motto
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