[MOD] X3TC B5 White Star - 1.29: Works with Advanced Hyperdrive

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aXeL_UK
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[MOD] X3TC B5 White Star - 1.29: Works with Advanced Hyperdrive

Post by aXeL_UK »

Version 1.29 now available for download. This contains a few minor tweaks plus a fix to make it work with Loky77's Advanced Hyperdrive. If you already have bought a White Star you may need to replace it to get the fix.

Hangar bay with forcefield for 3 fighters up to M3 class
[ external image ]

[ external image ]

>> DOWNLOAD White Star 1.29 <<

Thanks to yogi_k and apricotslice for steering me straight on configuring language files properly

Thanks also to Observe's excellent ship building forum at:

http://www.x3dmod.com/forum/
Last edited by aXeL_UK on Sun, 22. Mar 09, 17:11, edited 9 times in total.
aXeL_UK
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Oops!

Post by aXeL_UK »

LV,

Sorry about the last link, didn't see that straight away! :oops: I would've fixed it sooner but I err had to be sure it was wrong... $3 later.....

Well spotted, before we had too many minors with this expression :o
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Krewzur
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Post by Krewzur »

The only way i know how to do it is with a script, i think this should work:

001 $sector = Kingdom End
002
003 $BorSY = find station: sector= Kingdom End class or type=Boron Shipyard race=Boron flags=0 refobj=Boron Shipyard maxdist=0 maxnum=1 refpos=null
004
005 $ship = White Star
006 $BorSY -> add product to factory or dock: $ship
007 $amount = $BorSY -> add 1 units of $ship

Make sure that in the 3rd line that you go to "select station type" and not "select station".

You should see two Boron shipyards in the list, next to them is their volume. The one with the most volume is the big shipyard. Pick the correct one for Kingdom End (can't remember which one it is).

Save the script rename so it has "setup." at the start of the name. eg setup.white.star.

The next time you load your game the white star will be at the shipyard in kingdom end.

You can change the race/sector/station type to add it to whatever shipyard you want.
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Tycow
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Post by Tycow »

Now that IS a thing of beauty. I hope you carry on and add more B5 ships to TC! :D
Legionnaire
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Post by Legionnaire »

Is this beautiful piece of work going to be available for download?

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aXeL_UK
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Post by aXeL_UK »

amurph0,

Thank you, I'll give this a go - doesn't look too daunting! Would you have something similar for spawning it as a derelict?
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Krewzur
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Post by Krewzur »

I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.

If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.

I can than make a script that spawns a bunch of different ships in random places in the universe. :D
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aXeL_UK
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Post by aXeL_UK »

Legionnaire wrote:Is this beautiful piece of work going to be available for download?

Legionnaire
This will be posted for download, as soon as I've decided whether or not it's a sale item or the object of a quest. Don't know if I'll do more B5 ships, except maybe for that Victory class destroyer from Crusades. Other than that I'm looking to do the Firefly from old Dan Dare 'Pilot of the Future' comics, if I can find a picture anywhere.

Anyway, I can't claim full credit for the White Star; I couldn't get the textures right so I downloaded some and modded them instead. I also picked up a more detailed White Star from here:

http://www.ap3d.com/ws/ws_tutorial_intro.htm

but alas, I couldn't get it to render in TC without texture errors so we'll have to use mine. Might give it another go, however - it's much more detailed than mine.
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Post by aXeL_UK »

amurph0 wrote:I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.

If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.

I can than make a script that spawns a bunch of different ships in random places in the universe. :D
If you find out, let me know and I'll start an Easter Egg Hunt!
orion_1394
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Post by orion_1394 »

that is one sexy ship..
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Web Goblin
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Post by Web Goblin »

I WANT one of those.
Very nice indeed. Congrats.

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Post by xiriod »

amurph0 wrote:I do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.

If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.

I can than make a script that spawns a bunch of different ships in random places in the universe. :D

I might be mighty tired here, but if I recall correctly the last time I spawned a ship with status neutral it was empty and ready to be claimed.
Dragoongfa
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Post by Dragoongfa »

Speaking of Sci-fi ships, can anyone make a Firefly...

Better can anyone teach me how to make ships from scratch, i have a few ideas.
orion_1394
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Post by orion_1394 »

hey what about the Gunstar from The Last Star Fighter? no one ever made that and its cool if you want a retro feel to the game
http://www.igorstshirts.com/blog/concep ... t_ship.jpg
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japie1979
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Post by japie1979 »

I Must say: "That White Star is the sh**!"

Nice work Axel!
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spacefueladdict
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Post by spacefueladdict »

Absolutely Beautiful! :thumb_up:
do know how to spawn it, but i don't know how to get rid of the pilot to make it claimable.

If someone shows me how to do this i can make the ship spawn as a derelict in a random position in a random sector.
I think you need to use doubleshadows X3 editor, place it where you want it, then go to where you can decide what race it belongs to, then select 'Neutral' and that should make it claimable. :D

hope you do the Victory, that would make a nice new Argon destroyer :idea:
X-Morgan
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Post by X-Morgan »

orion_1394 wrote:hey what about the Gunstar from The Last Star Fighter? no one ever made that and its cool if you want a retro feel to the game
http://www.igorstshirts.com/blog/concep ... t_ship.jpg
Ohhh I like that. It's like an X2 Nova after Sterioids were injected into it!
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KRM398
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Post by KRM398 »

Thats a new M3+ or maybe light corvette..I can see that with 400 meg in shields and 2 turrets..maybe just 4 guns up front though..fats and deadly..ccould do great protect missions, gl.
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spacefueladdict
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Post by spacefueladdict »

A heavy M6 would be nearer the mark, 3 turrets 600mj sheilds.
KRM398
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Post by KRM398 »

Well....where is it?? (looks around quickly)..lets see it and get it i here..lol. Remember, the Skiron is the heaviest corvette and has a full 1 gig in shields...and good speed, so maybe 800 meg?

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