Looping jumpgate bug

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xiriod
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Looping jumpgate bug

Post by xiriod »

I have found that if you enter a jumpgate with a ship that is fast, like the Kestrel, at full speed you will end up in an endless jump loop back and forth. The "soultion" was to enter the gate at slower speed, 400 m/s worked. Not sure if anyone else found this too.
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Carlo the Curious
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Post by Carlo the Curious »

When you enter fast, or try and leave fast?

There's been a feature since X3R where if you accelerate away from a gate too fast you'll jump back (because your engine plume intersects the gate).
xiriod
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Post by xiriod »

When I enter fast, or my throttle is set to full speed when I exit. Either of the two. I never had this in X3:R, even with my Arrow.
Esgaro
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Post by Esgaro »

I've only ever had the problem when I try to leave too fast, as stated. Holding tab while coming out of the gate in my Kestral will almost assuredly send me though backwards. It is funny though, as I sometimes do it on purpose if I had to cut my jump a sector short because I was short on energy cells.
Kor'ah
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Post by Kor'ah »

Don't bash "tab" after exiting the gate. Hit "x" for a second then bash tab. I abused this quirk alot in X3R to recon Xenon gates before sending in the M2.
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frymaster
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Post by frymaster »

if you accelerate too fast (ie press tab), your engine trail impacts the gate event horizon and it sucks you back in
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pjknibbs
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Post by pjknibbs »

Doesn't usually happen if you don't install a boost extension, though, which is why I never bother doing so in M5s--they generally accelerate fast enough that the boost is largely redundant anyway.
xiriod
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Post by xiriod »

So, to sum up, this is a know bug that happens when the plume from your engine intersects the jumpgate horizon which think it is part of your ship and sucks you back in.

Well, it is not a critical bug per se if you know what to look for. But I was stranded in this bug for about fifteen minutes before I figured out what it was. As I said earlier, I never experienced this in the previous games although some of you did.

As for boost extension on M5's, I have found it very useful the times I attempt interceptor battle. I slow down a bit, let the incoming fire come and boost, get around and in for the kill shot.

I could get those kills other ways, but I like to use the M5s for other than recon some times :)

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