When seta is on, ships out of sector no longer move

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Enuo
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When seta is on, ships out of sector no longer move

Post by Enuo »

I was monitoring my trading stations with seta on, 6x and 10x, and after a short while, maybe a minute, all ships out of my sector stop completely, and i dont gain any profit from my stations anymore.

I had this problem with x3r, i THOUGHT it would have been fixed by now, but what is going on here? how can i fix it because that basically makes game unplayable for me.
CBJ
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Post by CBJ »

It hasn't been "fixed" because it wasn't broken. Ships in other sectors do move, for everyone else at least. I don't know what you've done (installed or removed some scripts maybe?) but what you're seeing isn't normal.
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Sandalpocalypse
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Post by Sandalpocalypse »

Do you get this problem with lower SETA settings? (say 4x)

do you have any mods installed?
Irrational factors are clearly at work.
Enuo
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Post by Enuo »

Ill just do a fresh install after backing up my saves, maybe steam broke a script that used to work.
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Sandalpocalypse
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Post by Sandalpocalypse »

That's impossible. But if you want to be sure, simply use "Verify Integrity of Steam Cache." This scans all files to make sure they are the same as on the Steam server.
Irrational factors are clearly at work.
Enuo
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Post by Enuo »

stil having this issue with seta as low as 4x Not sure if it helps any, but when the ships out of sector all come to a stop, the mouse cursor becomes incredibly lagged until seta is turned off. Before the ships all freeze, the mouse cursor is completely normal.

The only scripts i had installed, were cycrows improved boarding script, and salvage software, and CAG

the speed seta runs at doesnt matter, it hits the same stuck point, though it hits that point faster at faster seta speeds.
Nanook
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Post by Nanook »

Remove/disable all third-party scripts and see if it still does the same thing. Unless you can verify the issue with a totally unmodified game, we can't really help you. BTW, even though the scripts are removed from the scripts folder, they may still be running in the savegames. You may need to start a new game to completely remove their influence.

EDIT: Also, are any of those scripts from X3 Reunion? If so, it's highly likely the older scripts will cause problems in TC.
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palm911
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Post by palm911 »

it moves for me..

hey CBJ, why do you guys do not reply to topics were people are talking bout confirmed bugs?

you guys are aware that the game has a HUGE ammount of problems right? AKA , plot lines broken , bugs in every single plot line. performance issues, etc etc etc??

there is a lot of Broken stuff in the game that has not been fixed, and yet you dare to throw an arrogant reply like that?

thank you.
CBJ
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Post by CBJ »

I don't reply to threads about plot-related problems because I focus on technical issues which might be solvable by sorting out system configuration issues rather than waiting for a patch. The guys working on the patch are monitoring other threads about things like plot problems and dealing with any confirmed bugs accordingly.

I'm sorry if you think my reply was arrogant, but it was just a statement of fact. Other people are not seeing this problem in either X3R or X3TC so it's very unlikely to be a bug.
Enuo
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Post by Enuo »

well upon reinstalling, the only scripts installed are the CAG scripts/libraries and it still has script/ai lockups especially at high seta speeds. So i guess its CAG causing the problem, even though its the newest version.
Elucca
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Post by Elucca »

I think a better test would be to remove the CAG script, too.
I'm using it, by the way, and it's not causing me any trouble.
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Carlo the Curious
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Post by Carlo the Curious »

Enuo wrote:stil having this issue with seta as low as 4x Not sure if it helps any, but when the ships out of sector all come to a stop, the mouse cursor becomes incredibly lagged until seta is turned off. Before the ships all freeze, the mouse cursor is completely normal.
That sounds like your PC is running out of resources and simply lagging out.

What kind of specs does it have (or, better, a DxDiag report)?
Enuo
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Post by Enuo »

I use a quad core amd phenom 9950, overclocked to 3.21 4 gigs of ram, and 4870 with 512 megs of ram.

I think i discovered the problem though, i have all my factories set up with a jump limit of 50 since by default (with no additional scripts installed), traders for stations use jumpdrives. When i reduced the jump range to sell/buy goods, it stopped freezing up while seta was on
Thygrrr
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Post by Thygrrr »

Don't overclock if you want your bug reports to be taken seriously. Ever.

It actually sounds as if your CPU heat throttling is kicking in.
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Enuo
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Post by Enuo »

While normally id agree, my cpu temperature is lower than it is, running with stock speeds/stock cooling.

Also that doesnt explain why after reinstalling and adjusting jump limit of stations, it hasnt frozen up yet.

Now if only patrol sector commands actually makes ships attack pirates id be set for an acceptable level of gameplay!

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