Stations sell products

The place to discuss scripting and game modifications for X²: The Threat.

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Brycesv1
Posts: 41
Joined: Thu, 17. Jul 08, 01:18

Stations sell products

Post by Brycesv1 »

i made a script that made a station have more products and adds 1 of each so upgrades work but i dont know if normal wares "respawn" i added 1 squash mine to an equipment dock and iv waited for a while and it has yet to produce another squash mine. is there something more i need to do?
No mercy for the weak. No pity for the dying. No tears for the slain.
Brycesv1
Posts: 41
Joined: Thu, 17. Jul 08, 01:18

Post by Brycesv1 »

wow still nobody?
No mercy for the weak. No pity for the dying. No tears for the slain.
Harlock776
Posts: 2261
Joined: Wed, 9. Mar 05, 21:53
x2

I've seen this

Post by Harlock776 »

Well you know many people are busy playing X3 so they don't come around here anymore lol. I've seen this problem and actually I think you can add 2 of something not just one but you have to make the item immediately respawn or it won't come back. Think about this, how does the game respawn things like software in an eq dock once the player buys it?

There is a script written by babyface called BabyFaces.Factroy.Refill.Loop and it just refills the items installed by another script but it's a loop. So you would need to do a loop script but that kinda kills off the production idea for the item.
Our mighty sovereign may she always go before us sailing brightly in the sea of black.

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