Heeeelp!!!
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
-
- Posts: 550
- Joined: Tue, 15. Aug 06, 13:36
Heeeelp!!!
From where do i change sound volume and range for weapons?????????
In x3 there is a fie Sounds.pck in types but in x2 there isnt!!!
FROM WHERE DO I ALTER THEM???
In x3 there is a fie Sounds.pck in types but in x2 there isnt!!!
FROM WHERE DO I ALTER THEM???
-
- Posts: 960
- Joined: Wed, 20. Sep 06, 09:57
-
- Posts: 550
- Joined: Tue, 15. Aug 06, 13:36
-
- Posts: 960
- Joined: Wed, 20. Sep 06, 09:57
There is Doubleshadow's X2Editor available from here which makes altering weapons characteristic (and other things) pretty easy.
It's in TBullets.pck. Look for Lifetime(Index 10) and/or Speed (Index 11). There's no value "Range" but range is Lifetime x Speed.
It's in TBullets.pck. Look for Lifetime(Index 10) and/or Speed (Index 11). There's no value "Range" but range is Lifetime x Speed.
-
- Posts: 550
- Joined: Tue, 15. Aug 06, 13:36
-
- Posts: 960
- Joined: Wed, 20. Sep 06, 09:57
-
- Posts: 80
- Joined: Tue, 15. Jan 08, 13:22
im a little confused at your wording, but i want to be able to play the x2 station welcome announcments, and regular announcements, such 'ahoy matey,welcome aboard this pirate station', or 'attention customers, there is a sale on in the 'tool shop' on 'level 8' don't miss the savings' in a media player such as WMP or iTunes
-
- Posts: 960
- Joined: Wed, 20. Sep 06, 09:57
That's simple enough. In your X2-Directory, there's a folder 'mov'. There's a file named 00144.dat. This is where all the spoken text is in. This is a wma-file with dat-extension. Copy the file to another place and rename it to 00144.wma (or whatever you like - it's the extension that's important). Now you're able to play it with MediaPlayer.
Next thing you need is a sound editor to extract the texts you want. But it's difficult to find the text you want. There's a trick, but you need the two files 440001.xml (from t-folder) and 00044.xml (from mov-folder) from the cat/dat files. Search in 440001.xml for the text you want. This text has a page id and a text id. Search for <page id="[YourPageID]"> in the 00044.xml and then search for <t id="[YourTextID]">. You end up with a line like this:
't id' is the text id, 's' means where the chunk of text starts (in ms), 'l' how long the sound is played (again in ms).
With the information from this file you can go straight to the start of the text.
Next thing you need is a sound editor to extract the texts you want. But it's difficult to find the text you want. There's a trick, but you need the two files 440001.xml (from t-folder) and 00044.xml (from mov-folder) from the cat/dat files. Search in 440001.xml for the text you want. This text has a page id and a text id. Search for <page id="[YourPageID]"> in the 00044.xml and then search for <t id="[YourTextID]">. You end up with a line like this:
Code: Select all
<t id="224021" s="348857" l="54625"/>
With the information from this file you can go straight to the start of the text.
-
- Posts: 80
- Joined: Tue, 15. Jan 08, 13:22