BBS missions gun loadouts ??

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E.R.Hyland
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BBS missions gun loadouts ??

Post by E.R.Hyland »

I have been trying to find out where the gun loadouts for the BBS missions, and the loadouts for the training missions are, and haven't been able to, so anyone out there know :?:

:idea: Thinking it's in the X2story.obj, hope not :(
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Chris Gi
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Post by Chris Gi »

Well, I don't understand your question very well. partially because I don't know the words. What does "loadout" mean: the weapons installed on your ship?

And what exactly do you want to know, do etc.?
Dante1988
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Post by Dante1988 »

I think he wants to modify BBS Missions an does not know, that it is not possible ;)
E.R.Hyland
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Post by E.R.Hyland »

Ok to be more specific by loadout, or load out if your a spell freak, I mean the guns, or shieleds, etc...

IE when you start a new game, or play one of the training missions, or a BBS mission generates enemies for you to fight, or in the plot line when your given a ship, somewhere in the game is a loadout for these incidents, and I don't seem to be able to find it, so If I'm not missing something It's probably in the X2story.obj, which if so I will need to write a check, and fix script for my mod.

If not someone save me some work please???
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moggy2
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Re: BBS missions gun loadouts ??

Post by moggy2 »

E.R.Hyland wrote:...

:idea: Thinking it's in the X2story.obj, hope not :(
sorry to disappoint you. Missions and BBS are all done in KC. That means it's defined in X2story.obj.
E.R.Hyland
Posts: 277
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Post by E.R.Hyland »

Thanks Moggy2, that's what I thought :cry:

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