X-tension in WinXP Pro
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X-tension in WinXP Pro
I am unable to run X-tension Gold on my WinXP Pro system even after the 1.4-2.1 update patch. The whole system freezes after the movie. While the movie is playing, the audio frequently skips. What do I do? I haven't played in years, but wanted to prepare for X2 when it ships.
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I found I didn't need the compatibility mode on. Which begs the question:Steel wrote:X2 runs on Xp fine. XT is best run in "compatability" mode. Right click the icon and select.
This should be better
If it doesn't work, post again.
hth
Steel
I presume that X2 won't have any issues with XP Pro/Home?
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works fine on XP
well it works fine with almost every graphics and audio settings available on my XP Pro
no need for compatibility mode
i have X-gold and tried it with and without patches
no need for compatibility mode
i have X-gold and tried it with and without patches
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Hi,falstar wrote:I've re-installed winXP sp1 and X-T to 2.1a and now even the movie locks up when the voice starts. My understanding is that all the directx drivers and such are included in sp1 so they are not to be installed, am I correct? What am I missing?
I've heard of this before and IIRC its to do with Windows media player. I am afraid I don't know the answer, but maybe someone else will read this and remember. Any 3rd party media players installed? Just a thought.
Sorry I couldn't be more help.
Steel
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Possible fix
Hi. What is probably going on is that the version of Windows Media Player in WinXP (7.1 I think) is unable to perform certain actions required by X-Gold. For speech, the game uses .mp3 format, but WMP 7.1 and greater can't break into the files at different points. When the game asks for speech, WMP 7.1 must process the entire file, which causes the game to perform crazily.
There is only one fix:
1. Find where X-BTF or X-T is installed.
2. Go into the subdirectory "mov" and find the files "00144.dat" and "00244.dat".
3. Rename them "00144.mp3" and "00244.mp3" respectively.
4. Use a program capable of audio conversion (I prefer CDex, it's freeware) to convert them into .wav format (Warning! "00144.mp3" will inflate to nearly 1 GB!)
5. Now rename them back to their ".dat" extension.
See if this fixes your problem.
There is only one fix:
1. Find where X-BTF or X-T is installed.
2. Go into the subdirectory "mov" and find the files "00144.dat" and "00244.dat".
3. Rename them "00144.mp3" and "00244.mp3" respectively.
4. Use a program capable of audio conversion (I prefer CDex, it's freeware) to convert them into .wav format (Warning! "00144.mp3" will inflate to nearly 1 GB!)
5. Now rename them back to their ".dat" extension.
See if this fixes your problem.
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Hmmm...
flastar, the 00144.dat file does indeed take a while to convert, since the file becomes so big. You should at least get speech after you did it... if you did it right.
Scarecrow, I don't think that patch would fix it, both because others have reported the same problems with or without the 2.1a patch, and because the problem is not in the game, but in WMP itself (and by extension, the WinXP OS).
Scarecrow, I don't think that patch would fix it, both because others have reported the same problems with or without the 2.1a patch, and because the problem is not in the game, but in WMP itself (and by extension, the WinXP OS).