I,Joshack, The Great, have pity for you, unblessed creature, since you might have already read that there are multiple start positions for X3, but you aren't blessed (or forsaken) by the great gift called X3, and you propably want to have those features in X2
I have overheard your preachings and shall begin by using the Galaxyeditor of XeHonk, the great, user of Open-sourcemaximus Linuxia. (If can find a working link or the zip file who is somewhere on my computer that is)
However, I am dishounered by the fact that I know that to change your starting ship and credits and rep (Etc.) I need the holy newmap.Init script. I, Joshack, the not so great, do not know how to use that feature. I ask you, unholy creatures, to gie me that answer.
Planned start positions:
Xenon Fleet AI: Own an M1, two M2''s and multiple fighters. (everyone hostile, something with noteriety and reputation set to -1 and -99999)
Teladi: Multiple factories (just changing the ownage from Teladi to Player, so the economy is not affected) and starting in an M4
Elena Kho: Own all terracorp stations and fleet assets.
Pirate Commander: Own a pirate base and its assets.
And so on... any ideas would be welcome, lower lifeforms!
New Start Positions (in the works, but I could use some help)
The place to discuss scripting and game modifications for X²: The Threat.
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New Start Positions (in the works, but I could use some help)
Post by -Joshua- »
The best way to survive a battle is not getting into it.
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