Meatball Tree - I may make more chapters if response in positive.
Argon Prime - 11-23-9:02 Argon Solar time. (Earth 11-23-9:02 2076)
Ozz Freedman sits by his console. He reads his mail. His thoughts stray. "Two, maybe
three solar days until it's here". All he can talk about, all he can think about is the
program that will soon be arriving by mail. The demo was great but it only contained one
sector. Still, it did allow him to configure the computer settings and attach his new
hardware. But it also allowed him to watch as the players for New Guinea flew in and out
of sector. Yeah, somehow they had managed to produce the copies two days sooner and were
taking advantage of the time difference to quickly gobble up local sector space. At
least the developer had kept three gates closed until the official release.
Two Days Later - The Mail Was a Little Early
Ozz Freedman's hand shook slightly as he ran back into the house. His mind flashed
thoughts of worry as the corner of the package was slightly damaged. Quickly and
carefully he cut open the box to reveal that the silk disk was undamaged. Relief shown
on his face, as the disk was apparently saved by the free set of 3D ship cards that came
with every pre-order. He laughed as he said "I guess their 4D cards now".
Ozz walked up to the sleek black environment simulator. Typing in his personal code a
small opening appeared the it's side. He quickly entered and the door automatically
shut. A plain clear voice stated " boot sequence ". Ozz had wanted to change the voice
but could find no way do it. As the Donut screen came to life a soothing female voice
stated "Welcome Ozz Freedman, your X5-Newgates Empire has (pause) a new contract with
Scream, the contract allows yo". The voice broke off in mid sentence as Ozz tapped open
silk drive #4. He placed the new X6 disk in and waited.
All 3 screens came to life. The top and bottom screens displayed stars. The donut screen
had a large sun behind ozz and a nebula to the left. Straight ahead at eye level was the
options menu. Ozz read the options with great anticipation, he slowly said "Use demo
settings". The screen blinked and the setup screen appeared. Ozz Began "Argon Male
ect..." After ten minutes on the character screen it switched to a movie short
explaining how Tridillo Merc was saved by the Argon ship Hornet.
The story line explained that a new mystery race was now threatening the ever growing
X-universe. The ship that he was travailing on was the Tenth confirmed attack by the new
race. Ozz Thought "Ten other players ahead of me made the same choices". It did not
surprise Ozz when it told how he had lost his entire family in the attack. He had, after
all, chosen the lose your family at start option. While it could be nice to have a
family in the game, Ozz (like most people) preferred not to spend time on such options.
Instead he limited it to one uncle living at argon prime. The story went on to explain
that he would be allowed to keep the small rescue vessel that had saved him. The story
finished with a fade out.
As the screen faded back in, Ozz found himself looking at a ceiling. Quickly he said
"Stand" and watched as the screen moved to a horizontal view. "Cool" he whispered under
his breath. he knew from the internet site that he could walk anywhere in the station.
This was the big upgrade from the last version. Last time you could lead base assaults,
but, you were limited to the base command center and the dock/market area. Now you could
go anywhere in the base, change floor plans and add graphic touches. Many of the forum
junkies (like Ozz) were recruited to fill computer bases with interesting designs. Ozz
had bowed out in order to spend most of his time preparing for the release. You see, Ozz
was a bit of a celebrity.
Oh yeah, they knew Ozz, or Tridillo Merc that is. It was said that he was the only X'er
to have never been destroyed. Few believed the myth. But after a while, the
X-Controllers became curious enough to look into the matter. Soon it was all over the
forums, and everyone was gunning for Tridillo Merc. (Ok, Ozz had to agree that the name
wasn't all that, but it had taken quite some time to find a name not already chosen).
Needless to say, he was forced to buy a new ship and take on a new alias. He ended up
losing all his factories and friends in X5. but, nobody ever managed to kill him.
The docking bay design was awesome. The ships looked so real. There were four ships in
the bay already. As he walked down the length of the bay he could see about a dozen
other players. Their names were showing above their heads, not too obtrusively. Ozz knew
that the name above his head would read Taylar, this being his all to necessary alias.
He decided to try out his new ship first thing. He needed to get a feel for it as it was
different than the one from the demo. Then he would begin trading like his life depended
on it (or at least Ozz's life). Walking up to one of the ships that matched his, he
quickly found and used a key pad. Entering the ship, he was awestruck at all of the new
computer stations that spread out before him. He checked out each of the controls, to
make sure it corresponded to the Vesper, the ship he had flown in the demo. Trembling
with excitement at his first journey into space with this new software, he manually
asked for clearance. Clearance was given and the seat beneath Ozz began to vibrate,
simulating the the starting of the engines. Ozz peered at the screen in front of him,
watching as the ship pulled away from the dock. His heart hammered as the ship turned
and faced a long corridor into space. With a smile on his face, like that of a child in
a candy store, he launched the ship into space.
I would like any help you could give me on writing stories like this. If anything bothers you ( like the double spaced short lines) please tell me. I have enjoyed many of the stories I have read on this forum and hope that others continue to write. The X universe has a great atmosphere about it.
Chapter 1 - New Story
Moderators: TheElf, Moderators for English X Forum
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Chapter 1 - New Story
Maybe it's because I watched Dr. Who as a child.
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I like the way the story 'borrows scenes' from present day situations but is set in some future scenario.
....yeah, I like the plot.
Trouble is....from a personal point of view I have great trouble concentrating on more than one story/book at a time
I've got various books (novels) at home that are waiting in line to be read, which on a side note is why I haven't followed up (at the moment) other stories on the forum (apologies 'Mercenary'
).
I suppose it could be something to do with the story's on the forum being roughly revolving around the same 'theme' (XT universe).
Anyway, this dosen't alter the fact that your story is quite readable IMHO, and as i've said, has an interesting view on futuristic game playing, plus the main character's 'life'.
Yep, I like the content....there again I liked the content of 'Mercs' story and maybe a few other peeps story's on the forum....maybe if you decide that you'd carry on with this one then you would perhaps put it into a format that could be downloaded at a later date if completed.
Oldman



Trouble is....from a personal point of view I have great trouble concentrating on more than one story/book at a time

I've got various books (novels) at home that are waiting in line to be read, which on a side note is why I haven't followed up (at the moment) other stories on the forum (apologies 'Mercenary'


Anyway, this dosen't alter the fact that your story is quite readable IMHO, and as i've said, has an interesting view on futuristic game playing, plus the main character's 'life'.
Yep, I like the content....there again I liked the content of 'Mercs' story and maybe a few other peeps story's on the forum....maybe if you decide that you'd carry on with this one then you would perhaps put it into a format that could be downloaded at a later date if completed.

Oldman

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Almost missed this one.
Good story and plenty of scope to give ideas for in game plots, enhancements etc..
Like the simulated environment, get the impression it's almost VR / holographic but not quite. If you remove the double line spacing but add an extra line between paragraphs then it makes it easier to read on the screen (but don't make the paragraphs too long).
Assisted with the design of a single seat simulator operated by linear actuators for use with VR and joystick controlled for my dissertation some time ago... Now those things can be fun. Yet there are other ways to trick the senses, pressure pads being one, but I digress...
Looking forward to more.
Merc

Good story and plenty of scope to give ideas for in game plots, enhancements etc..
Like the simulated environment, get the impression it's almost VR / holographic but not quite. If you remove the double line spacing but add an extra line between paragraphs then it makes it easier to read on the screen (but don't make the paragraphs too long).
Assisted with the design of a single seat simulator operated by linear actuators for use with VR and joystick controlled for my dissertation some time ago... Now those things can be fun. Yet there are other ways to trick the senses, pressure pads being one, but I digress...
Looking forward to more.
Merc

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