Problems

Ask here if you experience technical problems with X³: Reunion, X²: The Threat, X-Tension or X-Beyond The Frontier

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docmasters
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Problems

Post by docmasters »

Ok my ships keep on destroying them selfs for some stupid reason ( no there not being destroyed by any enemies). They keep on crashing into stuff its getting really annoying. does anyone know how to fix this.
TBV
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Post by TBV »

Do you have a huge, complex ....er complex?

Or do they just crash into scenery?
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Post by PowerTrip »

are they crashing into astroids other ships or stations???
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docmasters
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Post by docmasters »

Well most of my ships die in a sector for some odd reason, I dont know its when I put in on for the night, and I look at it the next day and it says that they where destroyed from what i dont know.
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apricotslice
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Post by apricotslice »

What version are you running ?
docmasters
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Post by docmasters »

version 1.4
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apricotslice
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Post by apricotslice »

There does seem to be an oos bug.

Ships vanish for no reason. All you get is a log entry with no reason.
Last edited by apricotslice on Sun, 19. Mar 06, 06:41, edited 1 time in total.
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apricotslice
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Your ship destroyed in sector.

Post by apricotslice »

Since installing 1.4, I've had a big incidence of messages in the log that look like this ....

Your Falcon weedseller destroyed in Split Fire.

No reason given.

It wasnt docked at a station. In this case, it was heading home after being told to dock at homebase.

There were no enemies in the sector.

This was oos to me, so not a colision problem.

Its like the god-engine just decided to remove my ship on a random whim.

The problem exisited in 1.3, but seems to be far worse in 1.4.

A script written to replace any ship destroyed for no reason, is not replacing the ship, so there must be a reason even if its not shown in the log.

The UT on the other hand is so verbose about what is happening to it. You not only get the enemy ship type but the id of the ship as well.

All ship destruction messages should be as verbose as the UT messages now are.

My fleet is gounded until this is worked out.
docmasters
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Post by docmasters »

When i looked at my computer after I got up the next day i found that my mammoth was destroyed. How it was destroyed i dont know. In the message area it said your mammoth in sector argon prime was destroyed. It is also starting to happen to a lot of my other ships too more often.
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Post by graham_hawkins »

apricotslice wrote:Ships vanish for no reason. All you get is a log entry with no reason.
There is usually a reason. You get the 'ship destroyed in sector Xyz' message when it is overwhelmed before it can send the 'your ship is under attack...' message. Often it is a Xenon patrol which has blown your ship away.

I have ~50 UTs and got this quite a lot. Sometimes I had a save from just before the loss, and almost always a Xenon patrol was in the sector or in an adjacent one. Planting a Titan on the gates to the Xenon sectors drastically reduced the number of losses.
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Herbaceous
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Post by Herbaceous »

A few weeks ago, I had 4 fighters protecting a UT in X formation (not sure if the formation was working because the fighters were constantly correcting their course). I hadn't tried it before, so decided to follow and watch to see if there would be any problems. While the UT flew through Ore Belt I watched as one by one the fighters collided with asteroids. Needless to say, by the time the UT reached the gate at the other end, all the fighters were destroyed.

I haven't set up any fighters to protect ships since :lol:
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Post by aabdualim »

I have had the same issue. Sometimes my Station kills my ship. I get msg saying "Your TP ship was destroyed by Solar power plant" That was the ships home base also. I dont get it. Woud Nav software have an affect on it?
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apricotslice
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Post by apricotslice »

aabdualim wrote:I have had the same issue. Sometimes my Station kills my ship. I get msg saying "Your TP ship was destroyed by Solar power plant" That was the ships home base also. I dont get it. Woud Nav software have an affect on it?
The 1.4 patch should help.
graham_hawkins wrote: Sometimes I had a save from just before the loss, and almost always a Xenon patrol was in the sector or in an adjacent one.
Then the message should contain that. Not getting off a voice message should make no difference to the log entry of destruction. If it does, its a bug and should be fixed. There should not be any point where the AI does not know who is fireing at whom. As such, the log reports should show exactly who took out your ship.

In any case, this is still an assumption on your part that it was xenon, and for the moment, its the best theory, but I'm not convinced.
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Post by aabdualim »

I have that patch. My ship died in a sector without astorids.

I am running an AMD 3700+ 2.5GHz, 767MB, 2 HD 200 amd 80GB and NVidia GeForce TI4600 card.
fchopin
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Post by fchopin »

Hi guys, are you using any scripts in your saves?

I am trying to find the cause for this problem so any info is appreciated.
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aabdualim
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Post by aabdualim »

I have not learned to do that yet, I dont think i will. No Mods or scripts.
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Post by fchopin »

aabdualim wrote:I have not learned to do that yet, I dont think i will. No Mods or scripts.
How many ships have you had destroyed and in how many hours or days?

Sometimes I have a ship destroyed by shipyard or station but it is very rare.
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Herbaceous
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Post by Herbaceous »

Hi Fchopin :)

No, I'm not using any mods or scripts. Looking at the way my fighters were correcting course, it seemed like a pathfinding problem around built-up areas (small roids etc.)
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aabdualim
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Post by aabdualim »

What is CTD?
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Herbaceous
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Post by Herbaceous »

aabdualim wrote:What is CTD?
Crash to Desktop :)
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