Hey all,
Just wondering, how do you all make your own ships? What programs do you use apart from G Max and Cinema 4?
Now i would also like to know how a program in which you can build stuff for in other games. (eg. Command and conquer general units.)*command and conquer generals relies on ppl to make their own units to keep the game going and evolving without the help of actual game makers*
How do you make you own ship?
Moderators: TheElf, Moderators for English X Forum
-
- Posts: 6
- Joined: Mon, 6. Mar 06, 10:41
How do you make you own ship?
X3 -Too realistic to just play
-
- Posts: 2271
- Joined: Sat, 4. Jun 05, 10:36
i use Gmax to create my own models from scratch,
but if you want to edit/modify certain ships/objects already in game you'll need certain programs the Double shadow has made.
Turbosquid.com
cheers
stevio
but if you want to edit/modify certain ships/objects already in game you'll need certain programs the Double shadow has made.
you can get a decent Gmax tutorial from (Bottom of turbosquid webpage)Burianek (script and modding resources sticky) wrote:Tools
Doubleshadow's DBOX2 - import/export body and scene files to 3ds max/gmax
Doubleshadow's X2BC - decompilation of BOB files and compilation of BOD files
Doubleshadow's X3 Editor - edit game files and create mods
Doubleshadow's X3 ModManager - unpack game files and manage .cat/.dat files [Instructions for Use]
Turbosquid.com
cheers
stevio
-
- Posts: 6
- Joined: Mon, 6. Mar 06, 10:41
-
- Posts: 2271
- Joined: Sat, 4. Jun 05, 10:36