How do you make you own ship?

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Mr-X
Posts: 6
Joined: Mon, 6. Mar 06, 10:41

How do you make you own ship?

Post by Mr-X »

Hey all,

Just wondering, how do you all make your own ships? What programs do you use apart from G Max and Cinema 4?

Now i would also like to know how a program in which you can build stuff for in other games. (eg. Command and conquer general units.)*command and conquer generals relies on ppl to make their own units to keep the game going and evolving without the help of actual game makers*
X3 -Too realistic to just play
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Stevio
Posts: 2271
Joined: Sat, 4. Jun 05, 10:36
x3tc

Post by Stevio »

i use Gmax to create my own models from scratch,

but if you want to edit/modify certain ships/objects already in game you'll need certain programs the Double shadow has made.
Burianek (script and modding resources sticky) wrote:Tools

Doubleshadow's DBOX2 - import/export body and scene files to 3ds max/gmax
Doubleshadow's X2BC - decompilation of BOB files and compilation of BOD files
Doubleshadow's X3 Editor - edit game files and create mods
Doubleshadow's X3 ModManager - unpack game files and manage .cat/.dat files [Instructions for Use]
you can get a decent Gmax tutorial from (Bottom of turbosquid webpage)
Turbosquid.com


cheers

stevio
Mr-X
Posts: 6
Joined: Mon, 6. Mar 06, 10:41

Post by Mr-X »

Hey thanks Stevio!

Very much appriciated :D

I haven't got the game yet but i am pretty sure i will get it. Just trying to organise myself i guess you could say :)
X3 -Too realistic to just play
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Stevio
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x3tc

Post by Stevio »

no prob :wink:

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