Can't believe it! lost 20 mambers to that landing bug!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Gandalf The White
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Joined: Sat, 9. Nov 02, 12:21
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Can't believe it! lost 20 mambers to that landing bug!

Post by Gandalf The White »

Over 20000000 in credits to a b******* bug! And there is no way back for them is there! dam dam dam dam dam dam dam!
Al
Posts: 11996
Joined: Mon, 11. Nov 02, 10:26
x3tc

Post by Al »

Which landing bug? The one where you jump your TL before ships have landed/taken off?

Kinda lost here./....

al
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Reverend_Vader
Jedi Master
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Post by Reverend_Vader »

send me your save and i'll re-credit your account daz :)
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Gandalf The White
Posts: 2185
Joined: Sat, 9. Nov 02, 12:21
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Post by Gandalf The White »

It said that they were taking off I think. Or so I was told anyway.

I noticed that some of my ships wern't landed, because there was more writing than usual. So, went to tell them to get their stupid buts back on the ship, when it kept saying "navigation relay satalite not installed." So was thinking, "what the *** is going on!" so I went looking round alll the sectors to see which was/wasn't nav satted. I did it by going into the jump drive section, all reachable sectors with navsats in them flash. The only sectors that didn't flash, were the Xenon ones. Now had been having some fun in there recently, the ones near Getzufune. Was target shooting and enviting 13 hornets to play tag with the destroyers. So, I did wunder if there were some straglers so that's when I jumped into those sectors just to make sure. It was when I couldn't find them that I asked what the writing said, I already had a horible realisation as to what it was, but that was only to confirm it.

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