Blowing up Stations

The place to discuss scripting and game modifications for X²: The Threat.

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LordArconius
Posts: 97
Joined: Wed, 2. Jun 04, 00:56
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Blowing up Stations

Post by LordArconius »

Is there a way to blow up stations?
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Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek »

There's a command in the script editor that will blow up anything.

EDIT: I've just noticed you've posted this in multiple forums. I've moved one of your topics to the x-universe forum (where i think it belongs)
I' m locking this one.
Do not multiple post the same questions please.
"Nature's first green is gold" . . . stay golden.

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