[SCRIPT] X3TC Cheat Package : v1.70 : Updated: 20/03/2021 (TC/AP/FL Compatible)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Zurgle
Posts: 4
Joined: Fri, 9. Apr 10, 15:44

Post by Zurgle »

Cheers Cycrow, for providing an easy solution to my saves becoming corrupt and robbing me of my empire :) Now i can just put it all back.
"Cargo bay now contains... Asteroid"
Wait.
What?
Argon tactican Justin
Posts: 208
Joined: Fri, 4. Jun 10, 20:03
x3tc

Post by Argon tactican Justin »

Besides the suicidal speeds it can give, this Cheat pack also shows me why A Collossus class ship- even the Argon One- never has a full complement of fighters. Only 8 fighters launch at a time, and they take forever to launch and dock. I also think there might be a few glitches that the no collisions code could fix.
"I have not yet begun to fight!"- John Paul Jones
Coruskane
Posts: 851
Joined: Fri, 13. Jun 08, 13:14
x4

Post by Coruskane »

Hello,

Any chance of a 'Destroy Universe' option which calls the destroy sector script through all sectors using the provided arguments? (e.g. for all sectors in [] do call destroy sector(pirates,xenon)....)?

cheers
lawrence y
Posts: 2
Joined: Thu, 31. Dec 09, 07:38
x4

Post by lawrence y »

I downloaded the cheat package and I love every thing it has but I cant use the God Mode or Unlimited Salvage Insurance Mod, everything else works find but where the God mode shoud be all I see is -4. Any help would be appreciated.
Daddylonglegger
Posts: 1
Joined: Wed, 15. Sep 10, 03:55
x3tc

Post by Daddylonglegger »

just did your mod pack and wanted to stop by and say thank you for your work. loving it already.
Devil_UK
Posts: 3
Joined: Thu, 1. May 03, 14:10
x2

Post by Devil_UK »

This script is great, i like to be able to get a feel for ships stations etc before buying them in my umoddified games, really helps thanks :)
ManiacXIII
Posts: 1
Joined: Fri, 15. Oct 10, 05:47

Post by ManiacXIII »

Ok I've installed and all that, but when I put in 'Thereshallbewings' X3 crashes. I've tried disabling the mod and then puting in 'Thereshallbewings' and the script editor worked fine, but then when I enabled the mod and try to load the saved game it crashes again. I'm pretty pissed off and I've got the feeling that I've just forgotten to do some fairly obvious thing, so can I please get some help, X3 is awesome and I wanna' muck around with the mod.
Magnu
Posts: 601
Joined: Mon, 4. Aug 08, 14:01
xr

Post by Magnu »

I'm taking a break from the 3.0 plot (big trouble trying to cap a ship) to deal with an indestructible Xenon L that has 84 Terran ships chasing it around Neptune. Its shield and hull are both at 0%. I installed this package thinking I could just destoy it. It works on any object in the game except the L.
Can anyone suggest a way to get rid of the little bugger?

Thanks.
Seldion
Posts: 60
Joined: Sun, 10. May 09, 03:39
x3ap

Hmmmm

Post by Seldion »

Hm-mm i can't seem to get it to work for patch 3.0 is there going to be a update or has this community pretty much died?


Edit 10/27/10
I can't seem to get this to work for me again, it says its installed and such with the script/mod installer but its the only one that doesn't show up in my extensions, i'm on Ver. 3.0 and activated the script editor as well.
What else am i doing wrong??
nap_rz
Posts: 1383
Joined: Sun, 25. Dec 05, 10:42
x3tc

Re: Hmmmm

Post by nap_rz »

Seldion wrote:Hm-mm i can't seem to get it to work for patch 3.0 is there going to be a update or has this community pretty much died?


Edit 10/27/10
I can't seem to get this to work for me again, it says its installed and such with the script/mod installer but its the only one that doesn't show up in my extensions, i'm on Ver. 3.0 and activated the script editor as well.
What else am i doing wrong??
same here, I don't see it on my console command :? :? :?
Saheike
Posts: 689
Joined: Mon, 30. Aug 04, 02:29
x4

Cheat Package etc pp

Post by Saheike »

Just take a look at your menu of profile where you can set a hotkey for activation. I always us the german "Ö" which is next right of "L" because it is not often used.
In german it is the Steuerungsmenü for keys at Joystick, Mouse or Keyboard. If any1 needs a screenshot PM me.

:oops:
Lieben Gruß von Sabine

//^:^\\ Trakkathrin-Kilrathina

Liberte, Egalite, Variete...
Moizo
Posts: 70
Joined: Thu, 20. May 10, 09:12
xr

Post by Moizo »

Does disabling collisions make you invulnerable?

I've been flying around happily not crashing into everything, not seeing fighters die when they trie to land and it just makes me very happy.

Then i went into a Xenon sector, did some pewpewing and didn't see my shield drop, then i looked trough the external vieuw and i saw the bullets going trough my ship (somewhat makes sence since theres no collision, but i dont want to be invulnerable, i just want to keep my ships from killing each other by accident 24/7

Assuming it does make you invulnerable, is there a collisionLite version of it coming, i think everyone would absolutely Love turning off stupidity...
shadowdef
Posts: 184
Joined: Sat, 18. Apr 09, 17:30
x3tc

X3TC Cheat Package Not working with v3.0

Post by shadowdef »

I dont know if the community is still active or not. I just want to know if i can expect an up date on the cheat package. I really want to start playing X3TC again i just need the cheat package because im to lazy to start from scrach. :)

Any way if you can, please let me know :)
User avatar
TrixX
Posts: 2035
Joined: Wed, 18. Aug 10, 14:28
x4

Post by TrixX »

Well don't be lazy. There is a plot skipper around and the cheat package doesn't need updating...
"If you’re not prepared to be wrong, you’ll never come up with anything original."
Sir Ken Robinson
Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22438
Joined: Sun, 14. Nov 04, 23:26
x4

Re: X3TC Cheat Package Not working with v3.0

Post by Cycrow »

shadowdef wrote:I dont know if the community is still active or not. I just want to know if i can expect an up date on the cheat package. I really want to start playing X3TC again i just need the cheat package because im to lazy to start from scrach. :)

Any way if you can, please let me know :)
what needs updating in the package ?
it should run on the latest version of TC without a problem
shadowdef
Posts: 184
Joined: Sat, 18. Apr 09, 17:30
x3tc

Post by shadowdef »

I dont understand why it's not working then. It worked before I updated to V3.0 of the game. Guess i'll go back to make sure i didnt make any mistakes on installing the mods. Maybe I moved them to the wrong file some how. Any way i'm going to go troubleshoot.

Btw thanks for letting my know that the Mod was up todate.
shadowdef
Posts: 184
Joined: Sat, 18. Apr 09, 17:30
x3tc

Post by shadowdef »

I dont see what im doing wrong here. I download the file extract it to my desktop Move the T files to the T file in the Egosoft file. Then move the scripts to the Egosoft scripts file. That should be all she wrote but it's still not working for me.


Do i have to use the plugin manager now? for it to work? The file didnt come with any Dat files and i dont remember it needed them but maybe i downloaded an old version?


(Problem solved)
paz3r
Posts: 65
Joined: Mon, 16. Feb 09, 15:03
x4

Post by paz3r »

How do I uninstall it properly ? I used it to test some things but now that I'm done I would like to remove it. Simply uninstalling it from plugin manager doesn't work (hotkeys left). Hotkey manager won't remove them for some reason. I even tried removing the globals manually using propmongler but it won't remove them. Neither will 'remove hotkeys' plugin. Reinstalling it after such a cleanup makes the hotkeys appear twice. I still have a 'clean' save before I started messing with globals so I would like to get a hint on how to remove it completely (if it's possible).

Edit: Nevermind, I managed to get rid of them by pointing hotkey manager at cheat.hotkeys rather than manager.hotkeys and running it manually.
CosmonautRoger
Posts: 2
Joined: Wed, 1. Dec 10, 02:08

Post by CosmonautRoger »

Hey everyone, this is my first post here so I hope I can get some help. I have a few questions about Cycrows cheat scripts. I've download everything and KIND OF have the cheats working. Here are my problems:

1. I can only seem to get the cheats working on 1 ship. What I mean by this is when I target any of my ships, Except for one, and bring up their ORDERS window, there is no CUSTOM orders option. But one of my ships has the CUSTOM orders option with the full cheat scripts. So that one ship works perfectly, but with all the other ships, no CUSTOM order option comes up in the orders menu. I've done the Reint scripts and all that, and I've saved and reloaded multiple times. But still, there is only one ship that has the custom orders option.

2. I cannot figure out how to create a ship that I can use!! How do you do this?? Whenever I create a ship, I always have to give it a species, which means the only way I can make the ship mine is if I attack it and disable it. How the heck do I just create a ship that I can use?

So can anyone help me out with this stuff?
Catra
Posts: 7754
Joined: Mon, 12. Oct 09, 21:54

Post by Catra »

1) ok, -which- one ship has the orders?

2) in the species selection, select your characters name.

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