What I did is to avoid your own Traders to compare prices of their homebase to the prices of the stations they want to export their wares to, or import them from. If an NPC wants to trade with one of your Outposts, he will still look at the prices. The changes I've done is from 3.7:Hector0x wrote: ↑Sat, 6. Feb 21, 12:28This was not a bug. More of a user error. Wouldn't it be better to disable the option for Autopricing on Outposts instead? I can't think of any scenario where Autopricing would be useful for outposts (their cargospace is too large). And players seem to think it somehow improves their trading because its called "Automatic".
Manual price adjustments have many uses. You can attract NPC traders with slightly lower than average prices. You can focus on only buying cheap from full NPC factories and make your Traders ignore trading stations and other outposts where the price would be higher. Please don't take all of this out of the game by making Traders ignore prices.
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Before starting a trade run, Traders now make sure that they will get a positive margin. The price can still change on the way to go to the supplier, but that should limit non beneficial trades.
Note: I cannot deactivate Automatic Pricing switch for Outposts.
EDIT: In other words, any Trader, when dealing with an Outpost ware, will sell / buy in top priority. I think that's important. You want to sell these wares. Otherwise you wouldn't configure your Logistics that way.