[UPDATE] *XTM PATCH .7.2 RELEASED!* [MOD/AL-plugin]
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Your experience is different to mine, then--I've seen pirates target hapless traders rather than me on many occasions, and they have never, ever followed me from one sector into another (unless they happened to be travelling that way anyway, which occasionally happens when you're fighting them near a gate).
Anyway, if you're flying a Jaguar, why are you worried about Kyons? None of the pirate ships that can mount them are fast enough to catch you, so unless you happen to bump into one right on the other side of a gate, it shouldn't be hard to stay outside Kyon range.
Anyway, if you're flying a Jaguar, why are you worried about Kyons? None of the pirate ships that can mount them are fast enough to catch you, so unless you happen to bump into one right on the other side of a gate, it shouldn't be hard to stay outside Kyon range.
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the thing is, i need my caiman to do the trading, and it's hard with those buggers following me everywhere i go, one even stopped in front of the station i was docked at and killed me as soon as i undocked (???)
i mentioned the kyons because that makes me impossible to kill them.
And now i'm in a split sector, that's being invaded by some 15 boron ships, as soon as i undocked they all target me

And now i'm in a split sector, that's being invaded by some 15 boron ships, as soon as i undocked they all target me

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Problem with Xtended Mod File, HELP!
Alright, I was able to download and enable both the patch and the script files with cycrows script installer, but the mod files register on my computer as a .RAR file and aren't recognized by the script installer. What's really wierd is that the computer registers it as a windows media player file, like a movie. The file name is XTM.7a.rar, if that matters at all. Any Ideas how to fix this, anyone?
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2 times now I have exprienced corrupted saves with XTM 7 + update XtendedModScripts+Patch-V0.7.2-26.06.2007.spk
The issue did not seem to happen ever prior to 7.2.
Also, seems to happen after BalaGi Research Missions have started. Recently, it happened to me after heading for and docking/saving at the Trade Station in Grand Exchange.
I am not sure really what info to help with, I get no crash, no error message, nothing in the logs in X3 main folder. What happens is when I try to load the save, it starts loading, then suddenly pops back to the main menu. Just fails to load the game.
I have reinstalled the game (actually my OS XP Pro is a clean install currently), only using XTM, no other mods. I just decided to reinstall again and not install XTM since I did not have the issue without it. Sad atm since XTM looks like a great addition to X3
The issue did not seem to happen ever prior to 7.2.
Also, seems to happen after BalaGi Research Missions have started. Recently, it happened to me after heading for and docking/saving at the Trade Station in Grand Exchange.
I am not sure really what info to help with, I get no crash, no error message, nothing in the logs in X3 main folder. What happens is when I try to load the save, it starts loading, then suddenly pops back to the main menu. Just fails to load the game.
I have reinstalled the game (actually my OS XP Pro is a clean install currently), only using XTM, no other mods. I just decided to reinstall again and not install XTM since I did not have the issue without it. Sad atm since XTM looks like a great addition to X3

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I'd like to know this also, i will check thier web site and see if i cant find it.How do i activate the Xtended Storyline? What requirements do i need for it to be available?
I must say though this mod rules not only is it compatible with the Vanilla storyline but also bala gi expansion patch.
I have been playing X3 for a year or so and three days ago I finally broke down and downloaded this mod.
Top knotch work.
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XTM player ships
Is there a list available somewhere of new ships available to the player in the XTM mod? I would like to have a complete list of ships which can be obtained with XTM which cannot be obtained in Vanilla.
Never underestimate your potential for destruction!
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Xtm
Have a look at...
www.thexuniverse.com
in the Forum "The Extended Mod" you will find a sticky.. with an XLS sheet with most of them on.
www.thexuniverse.com
in the Forum "The Extended Mod" you will find a sticky.. with an XLS sheet with most of them on.
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You put the .cat and .dat files IN YOUR X3 DIRECTORY, not try to install them with Cycrows installer. It is also important that, if they aren't already, you have to name them to the next number in line of the .cat .dat files.
For example...
The mod files are named as number 10 by default, but say you already have number ten .cat .dat files. You have to rename the XTM files to '11' before copying them to your x3 root directory.
Hope that helps.
For example...
The mod files are named as number 10 by default, but say you already have number ten .cat .dat files. You have to rename the XTM files to '11' before copying them to your x3 root directory.
Hope that helps.

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This mod is great, but I'm having some problems with it. The Valhalla seems to be a bit too big to fit through the jumpgates without colliding with them. Both the Valhalla and the Argon M0 can't undock from most of the shipyards without colliding with them and destroying both themselves and the shipyards. Does anyone know when this will be fixed? Also, I was wondering what sector that is on the main menu now, the one with the molten planet with rings around it and the debris in front of it.