[X3LU] X-Missions Reloaded (XM-R) v1.59b
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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- Posts: 18
- Joined: Sun, 2. Mar 08, 16:32
Hello! I just started using this mod and Litcube's, and both are fantastic. I think I'd be using XM-R even if it did nothing but allow for remote quest turn-ins. Great sanity-saver.
I do have a question, though. I'm not sure if my issue is the result of installing XM-R midway through a playthrough or if there's something else happening (my install seems clean, Litcube's seems to be working perfectly well, and I'm using no mods other than LU and XM-R).
Basically, I've started the Yaki plot and advanced it to the point where they want me to provide M3s to the Argon ... but I cannot for the life of me find a way to increase rep. There are never any missions available in their sectors, and I think it could be because I unlocked Hard (and thus removed Very Easy missions from the game). I thought about using a Peacekeeper, but it turns out that requires you to already have some sector rep. I tried to accept a Wanted mission and pull pirates into Ocracoke's Storm. I bought some of the Yaki space fuel and sold it to one of their stations. My rep hasn't budged from 0 - 50/100. Is that normal?
Do I have to watch Yaki sectors for Xenon, or is there some other method of getting that first bit of rep?
Cheers, and thanks for the mod!
I do have a question, though. I'm not sure if my issue is the result of installing XM-R midway through a playthrough or if there's something else happening (my install seems clean, Litcube's seems to be working perfectly well, and I'm using no mods other than LU and XM-R).
Basically, I've started the Yaki plot and advanced it to the point where they want me to provide M3s to the Argon ... but I cannot for the life of me find a way to increase rep. There are never any missions available in their sectors, and I think it could be because I unlocked Hard (and thus removed Very Easy missions from the game). I thought about using a Peacekeeper, but it turns out that requires you to already have some sector rep. I tried to accept a Wanted mission and pull pirates into Ocracoke's Storm. I bought some of the Yaki space fuel and sold it to one of their stations. My rep hasn't budged from 0 - 50/100. Is that normal?
Do I have to watch Yaki sectors for Xenon, or is there some other method of getting that first bit of rep?
Cheers, and thanks for the mod!
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- Posts: 18
- Joined: Sun, 2. Mar 08, 16:32
Well, I can confirm that I'm not getting anywhere through pirate kills or buying Yaki wares. I can land at Yaki stations, which as far as I know shouldn't be possible at rank 0, but nothing I do budges rep. Could it be because I recycled the two stations they had you build once that quest step was over? Is there a script that checks whether you have property in sector? (But I do have satellites, so ...)
It's not a huge deal, but I would like that overtuning.
edit : Never mind! All is well. For whatever reason, trade and whatnot didn't help at all, but Weaver's Tempest did finally spawn some Xenon-busting missions and now all is well.
It's not a huge deal, but I would like that overtuning.
edit : Never mind! All is well. For whatever reason, trade and whatnot didn't help at all, but Weaver's Tempest did finally spawn some Xenon-busting missions and now all is well.
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- Posts: 18
- Joined: Sun, 2. Mar 08, 16:32
So: next question. I'm trying to use the Data Relay to hack stations, but I can't make it happen. I watched the video on youtube, so I understand the order of the steps, but I'm not sure what I'm meant to do during the firewall bypass. There are many more lines when I try than are in the video, and some light up green, some don't, etc. What exactly am I trying to accomplish in this screen?
Cheers.
Cheers.
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- Joined: Sun, 2. Mar 08, 16:32
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- Posts: 102
- Joined: Wed, 1. Aug 12, 02:19
Hello I start play Litcube mod, and its fantastic (lot of FPS
). Then I found this mod... so I love it. But I have a some questions.
1. I suppose that default mission are disabled and station mission symbols (crosshair, $,...) are disabled to. But what's about buying used ship ? Its the symbol activated, or how I can find tradable ship? I played 5 hours and I don't see any buyable ship
. Or it can be buy used ship via "gold oportunity" only?
2. I start with Loot plugin but how can I activate/deactivate loot color?
Thank you for super mod....
Sorry for my English...

1. I suppose that default mission are disabled and station mission symbols (crosshair, $,...) are disabled to. But what's about buying used ship ? Its the symbol activated, or how I can find tradable ship? I played 5 hours and I don't see any buyable ship

2. I start with Loot plugin but how can I activate/deactivate loot color?
Thank you for super mod....
Sorry for my English...

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- Posts: 102
- Joined: Wed, 1. Aug 12, 02:19
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- Posts: 102
- Joined: Wed, 1. Aug 12, 02:19
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- Posts: 102
- Joined: Wed, 1. Aug 12, 02:19
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- Joined: Fri, 22. Nov 13, 00:28
hi joubarbe,
I log just to say thank you for your great mod.
Just one question: it seem that the time to hack a single ts or TM is a bit short..i'v add the data relay in my personnal network to get more time but always fail for 2-3 sec..maybe i have miss something but when i watch your video...all is ok, just missing some seconds for the final log and pass..
help or tips will be great
Keep up the good work Joubarbe
Ps: En ajoutant ton mod à LU, j'ai redecouvert les plaisirs de rejouer à X3 AP..Les video et stream de William Ferrell (avec ta participation) , ont fini de me faire à l'idée que c'est comme cela que X3 aurait pu être en version finale..Merci beaucoup pour ces heures de fun en tout cas.
I log just to say thank you for your great mod.
Just one question: it seem that the time to hack a single ts or TM is a bit short..i'v add the data relay in my personnal network to get more time but always fail for 2-3 sec..maybe i have miss something but when i watch your video...all is ok, just missing some seconds for the final log and pass..
help or tips will be great

Keep up the good work Joubarbe
Ps: En ajoutant ton mod à LU, j'ai redecouvert les plaisirs de rejouer à X3 AP..Les video et stream de William Ferrell (avec ta participation) , ont fini de me faire à l'idée que c'est comme cela que X3 aurait pu être en version finale..Merci beaucoup pour ces heures de fun en tout cas.
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- Joined: Fri, 22. Nov 13, 00:28
Ok, got just 1 data relay...this is what i have missed. tks for the help.Joubarbe wrote:Thank you for your kind words !
I really don't want to make the hacking easier, so you should build more data relay if you want more time. FYI, I had four of them to hack a M6. If I remember correctly, one is enough to get a TS. However, there's a particular sequence that is quicker than others
For a TS and 1 data relay, the time is short in my mind..but it's doable i think..fail for 2-3 seconds

Tks again for u'r fast reply.
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- Posts: 644
- Joined: Tue, 24. Aug 04, 11:41
To what number?If you install XM-R on an advanced game, you may be interested in tweaking the default number of Perk Points in the t file
I am well into my game (day 6, got a dozen or so saturn complexes, small fleet of stolen pirate capital ships, headquarters, major race ranks all at or around 8 ).
How many perk points would be a sane recommendation to start this with?